Frank Van Reeth

Personal Homepage
http://www.uhasselt.be/fiche?voornaam=frank&naam=vanreeth
Employer
()
Email
frank.vanreeth@uhasselt.be

Publication Statistics

Publication period start
1990
Publication period end
2009
Number of co-authors
35

Co-authors
Number of publications with favourite co-authors

Productive Colleagues
Most productive colleagues in number of publications

Publications

Mertens, Tom, Kautz, Jan, Reeth, Frank Van (2009): Exposure Fusion: A Simple and Practical Alternative to High Dynamic Range Photography. In Comput. Graph. Forum, 28 (1) pp. 161-171. http://dx.doi.org/10.1111/j.1467-8659.2008.01171.x

Quax, Peter, Fiore, Fabian Di, Lamotte, Wim, Reeth, Frank Van (2009): Efficient distribution of emotion-related data through a networked virtual environment arc. In Journal of Visualization and Computer Animation, 20 (5) pp. 501-510. http://dx.doi.org/10.1002/cav.278

Vandoren, Peter, Claesen, Luc, Laerhoven, Tom Van, Taelman, Johannes, Raymaekers, Chris, Flerackers, Eddy, Reeth, Frank Van (2009): FluidPaint: an interactive digital painting system using real wet brushes. In: Proceedings of the 2009 ACM International Conference on Interactive Tabletops and Surfaces , 2009, . pp. 53-56. http://doi.acm.org/10.1145/1731903.1731914

Vandoren, Peter, Claesen, Luc, Laerhoven, Tom Van, Taelman, Johannes, Raymaekers, Chris, Flerackers, Eddy, Reeth, Frank Van (2009): FluidPaint: an Interactive Digital Painting System using Real Wet Brushes. In: Proceedings of ACM International Conference on Interactive Tabletops and Surfaces November 23-25, 2009, Banff, Canada. pp. 53-56.

Vandoren, Peter, Claesen, Luc, Raymaekers, Chris, Reeth, Frank Van (2009): Reflections on enhancing interaction in surface computing using real-world objects. In: Proceedings of CHI09 Workshop on Surface and Multitouch Computing April 4, 2009, Boston, USA.

Fiore, Fabian Di, Reeth, Frank Van, Patterson, John, Willis, Philip (2008): Highly stylised animation. In The Visual Computer, 24 (2) pp. 105-123. http://dx.doi.org/10.1007/s00371-007-0189-5

Vandoren, Peter, Laerhoven, Tom Van, Claesen, Luc, Taelman, Johannes, Raymaekers, Chris, Reeth, Frank Van (2008): IntuPaint: Bridging the gap between physical and digital painting. In: Third IEEE International Workshop on Tabletops and Interactive Surfaces Tabletop 2008 October 1-3, 2008, Amsterdam, The Netherlands. pp. 65-72. http://dx.doi.org/10.1109/TABLETOP.2008.4660185

Vandoren, Peter, Laerhoven, Tom Van, Claessen, Luc, Taelman, Johannes, Raymaekers, Chris, Reeth, Frank Van (2008): IntuPaint: Bridging the Gap Between Physical and Digital Painting. In: Proceedings of the Third Annual IEEE International Workshop on Horizontal Interactive Human-Computer Interaction TABLETOP 2008 October 2-3, 2008, Amsterdam, The Netherlands. pp. 71-78.

Vandoren, Peter, Laerhoven, Tom Van, Claesen, Luc, Taelman, Johannes, Fiore, Fabian Di, Reeth, Frank Van, Flerackers, Eddy (2008): Dip -- it: digital infrared painting on an interactive table. In: Proceedings of ACM CHI 2008 Conference on Human Factors in Computing Systems April 5-10, 2008, . pp. 2901-2906. http://doi.acm.org/10.1145/1358628.1358781

Hermans, Chris, Vanaken, Cedric, Mertens, Tom, Reeth, Frank Van, Bekaert, Philippe (2008): Augmented Panoramic Video. In Comput. Graph. Forum, 27 (2) pp. 281-290. http://dx.doi.org/10.1111/j.1467-8659.2008.01125.x

Cuypers, Tom, Vanaken, Cedric, Francken, Yannick, Reeth, Frank Van, Bekaert, Philippe (2008): A Multi-Camera Framework for Interactive Video Games. In: Bobbitt, Russell, Connell, Jonathan H., Flickner, Myron, Haas, Norman, Hampapur, Arun, Harris, Dick, Kurtz, Charles, Lloyd, Bill, Otto, Charles, Pankanti, Sharath, Park, Unsang, Payne, Jason (eds.) Retail Vision-Based Self-checkout - Exploring Real Time Real Purpose General Vision System , 2008, . pp. 443-449.

Laerhoven, Tom Van, Fiore, Fabian Di, Reeth, Frank Van (2008): Hand-painted animation with intelligent brushes. In Journal of Visualization and Computer Animation, 19 (3) pp. 365-374. http://dx.doi.org/10.1002/cav.257

Haevre, William Van, Laerhoven, Tom Van, Fiore, Fabian Di, Reeth, Frank Van (2007): From dust till drawn. In The Visual Computer, 23 (9) pp. 925-934. http://dx.doi.org/10.1007/s00371-007-0144-5

Laerhoven, Tom Van, Reeth, Frank Van (2007): Brush up your painting skills. In The Visual Computer, 23 (9) pp. 763-771. http://dx.doi.org/10.1007/s00371-007-0158-z

Mertens, Tom, Kautz, Jan, Bekaert, Philippe, Reeth, Frank Van, Seidel, Hans-Peter (2005): Efficient Rendering of Local Subsurface Scattering. In Comput. Graph. Forum, 24 (1) pp. 41-49. http://www.eg.org/EG/CGF/volume24/issue1/v24i1pp041-049.pdf

Laerhoven, Tom Van, Reeth, Frank Van (2005): Real-time simulation of watery paint. In Journal of Visualization and Computer Animation, 16 (3) pp. 429-439. http://dx.doi.org/10.1002/cav.95

Haber, Tom, Mertens, Tom, Bekaert, Philippe, Reeth, Frank Van (2005): A computational approach to simulate subsurface light diffusion in arbitrarily shaped obje. In: Graphics Interface 2005 May 9-11, 2005, Victoria, British Columbia, Canada. pp. 79-86. http://portal.acm.org/citation.cfm?id=1089508.1089522

Fiore, Fabian Di, Vandoren, Peter, Reeth, Frank Van (2004): Multimodal Interaction in a Collaborative Virtual Brainstorming Environment. In: Luo, Yuhua (eds.) Cooperative Design, Visualization, and Engineering, First International Conference - CDVE 2004 Palma de Mallorca, Spain, 2004, September 19-22. pp. 47-60. http://link.springer.de/link/service/series/0558/bibs/3190/31900047.htm

Luyten, Kris, Laerhoven, Tom Van, Coninx, Karin, Reeth, Frank Van (2003): Runtime transformations for modal independent user interface migration. In Interacting with Computers, 15 (3) pp. 329-347.

Laerhoven, Tom Van, Raymaekers, Chris, Reeth, Frank Van (2003): Generalized Object Interactions in a Component based Simulation Environment. In: Proceedings of WSCG 2003 February 3-7, 2003, . pp. 472-479.

Raymaekers, Chris, Vansichem, Gert, Reeth, Frank Van (2002): Improving Sketching by Utilizing Haptic Feedback. In: Proceedings of AAAI Spring Symposium on Sketch Understanding March 25-27, 2002, Palo Alto, CA, USA. pp. 113-117.

Raymaekers, Chris, Reeth, Frank Van (2002): Algorithms for Haptic rendering of CSG Trees. In: Proceedings of Eurohaptics 2002 July 8-10, 2002, Edingburgh, UK. pp. 86-91.

Raymaekers, Chris, Beets, Koen, Reeth, Frank Van (2001): Fast Haptic Rendering of Complex Objects Using Subdivision Surfaces. In: Proceedings of the sixth PHANToM Users Group Workshop October 27-30, 2001, Aspen, CO, USA.

Flerackers, Chris, Earnshaw, Rae A., Vansichem, Gert, Reeth, Frank Van, Alsema, Frank (2001): Creating Broadcast Interactive Drama in an NVE. In IEEE Computer Graphics and Applications, 21 (1) pp. 56-60. http://csdl.computer.org/comp/mags/cg/2001/01/g1056abs.htm

Raymaekers, Chris, Vansichem, Gert, Reeth, Frank Van (2000): Using Haptic Feedback to Improve 2D Curve Creation with a 2.5D Pen-Like Metaphor. In: Proceedings of the second PHANToM Users Research Symosium July 6-7, 2000, Zurich, Switserland. pp. 27-34.

Flerackers, Chris, Raymaekers, Chris, Vansichem, Gert, Reeth, Frank Van (2000): Generating Interactive Television Programs in the PANIVE architecture. In: Proceedings of Digital Content Creation Conference April 10-13, 2000, Bradford, UK.

Boeck, Joan De, Raymaekers, Chris, Reeth, Frank Van (2000): Introducing touch in a rigid body simulation environment: a design overview. In: Proceedings of the second PHANToM Users Research Symosium July 6-7, 2000, Zurich, Switserland. pp. 1-8.

Raymaekers, Chris, Weyer, Tom De, Coninx, Karin, Reeth, Frank Van, Flerackers, Eddy (1999): ICOME: an Immersive 3D Object Modelling Environment. In Virtual Reality Journal, 4 (4) pp. 265-274.

Reeth, Frank Van, Raymaekers, Chris, Trekels, Peter, Verkoyen, Stefan, Flerackers, Eddy (1998): A distributed video retrieval system utilising broadband networked PC’s for educational ap. In: Proceedings of Multimedia Modelling 98 October 12-15, 1998, Lausanne, Switserland. pp. 47-48.

Coninx, Karin, Reeth, Frank Van, Flerackers, Eddy (1997): HCI Issues About Immersive Modeling. In: Smith, Michael J., Salvendy, Gavriel, Koubek, Richard J. (eds.) HCI International 1997 - Proceedings of the Seventh International Conference on Human-Computer Interaction - Volume 2 August 24-29, 1997, San Francisco, California, USA. pp. 953-956.

Lamotte, Wim, Flerackers, Eddy, Reeth, Frank Van, Earnshaw, Rae A., Matos, João Mena de (1997): Visinet: Collaborative 3D Visualization and VR over ATM Networks. In IEEE Computer Graphics and Applications, 17 (2) pp. 66-75. http://doi.ieeecomputersociety.org/10.1109/38.574684

Reeth, Frank Van, Coninx, Karin, Backer, Steve De, Flerackers, Eddy (1995): Realizing 3D Visual Programming Environments within a Virtual Environment. In Comput. Graph. Forum, 14 (3) pp. 361-370.

Reeth, Frank Van, Flerackers, Eddy (1993): Three-dimensional Graphical Programming in CAEL. In: Proceedings of the 1993 IEEE Workshop on Visual Languages August 24-27, 1993, Bergen, Norway. pp. 389-391.

Reeth, Frank Van, Flerackers, Eddy (1990): Visual pRogramming in a Computer Animation Environment. In: VL 1990 , 1990, . pp. 194-199.

Luyten, Kris, Laerhoven, Tom Van, Coninx, Karin, Reeth, Frank Van (2002): Specifying User Interfaces for Runtime Modal Independent Migration. In: "Computer-Aided Design of User Interfaces III" Kluwer .