Francis Lazarus

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Verroust, Anne, Lazarus, Francis (2000): Extracting skeletal curves from 3D scattered data. In The Visual Computer, 16 (1) pp. 15-25.

Guéziec, André, Taubin, Gabriel, Horn, William, Lazarus, Francis (1999): A Framework for Streaming Geometry in VRML. In IEEE Computer Graphics and Applications, 19 (2) pp. 68-78.

Lazarus, Francis, Verroust, Anne (1998): Three-dimensional metamorphosis: a survey. In The Visual Computer, 14 (8) pp. 373-389.

Lazarus, Francis, Verroust, Anne (1997): Metamorphosis of Cylinder-like Objects. In Journal of Visualization and Computer Animation, 8 (3) pp. 131-146.

Guéziec, André, Taubin, Gabriel, Lazarus, Francis, Horn, William (1998): Converting sets of polygons to manifold surfaces by cutting and stitching. In: IEEE Visualization 1998 , 1998, . pp. 383-390.