Evan D. Graham

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Graham, Evan D., MacKenzie, Christine L. (1996): Physical Versus Virtual Pointing. In: Tauber, Michael J., Bellotti, Victoria, Jeffries, Robin, Mackinlay, Jock D., Nielsen, Jakob (eds.) Proceedings of the ACM CHI 96 Human Factors in Computing Systems Conference April 14-18, 1996, Vancouver, Canada. pp. 292-299. http://www.acm.org/sigchi/chi96/proceedings/papers/Graham/edg_txt.htm

Graham, Evan D. (1996): Virtual pointing on a computer display: non-linear control-display mappings. In: Graphics Interface 96 May 22-24, 1996, Toronto, Ontario, Canada. pp. 39-46.

Summers, Valerie A., Booth, Kellogg S., Calvert, Thomas W., Graham, Evan D., MacKenzie, Christine L. (1999): Calibration for augmented reality experimental testbeds. In: SI3D 1999 , 1999, . pp. 155-162. http://doi.acm.org/10.1145/300523.300544