Chin-Laung Lei

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Publication Statistics

Publication period start
1992
Publication period end
2006
Number of co-authors
9

Co-authors
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Productive Colleagues
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Publications

Chen, Kuan-Ta, Huang, Chun-Ying, Huang, Polly, Lei, Chin-Laung (2006): An empirical evaluation of TCP performance in online games. In: Ishii, Hiroshi, Lee, Newton, Natkin, Stéphane, Tsushima, Katsuhide (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2006 June 14-16, 2006, Hollywood, California, USA. pp. 5. http://doi.acm.org/10.1145/1178823.1178830

Chen, Kuan-Ta, Jiang, Jhih-Wei, Huang, Polly, Chu, Hao-Hua, Lei, Chin-Laung, Chen, Wen-Chin (2006): Identifying MMORPG bots: a traffic analysis approach. In: Ishii, Hiroshi, Lee, Newton, Natkin, Stéphane, Tsushima, Katsuhide (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2006 June 14-16, 2006, Hollywood, California, USA. pp. 4. http://doi.acm.org/10.1145/1178823.1178829

Chen, Kuan-Ta, Huang, Polly, Lei, Chin-Laung (2006): How sensitive are online gamers to network quality?. In Communications of the ACM, 49 (11) pp. 34-38. http://doi.acm.org/10.1145/1167859

Fan, Chun-I, Lei, Chin-Laung (1997): Secure Rewarding Schemes. In: HICSS 1997 , 1997, . pp. 571-580. http://csdl.computer.org/comp/proceedings/hicss/1997/7734/03/7734030571abs.htm

Lai, Alexander I-Chi, Lei, Chin-Laung (1996): Data Prefetching for Distributed Shared Memory Systems. In: HICSS 1996 , 1996, . pp. 102-110. http://csdl.computer.org/comp/proceedings/hicss/1996/7324/00/73240102abs.htm

Lei, Chin-Laung, Liaw, Horng-Twu (1992): A parallel algorithm for finding congruent regions. In Computers & Graphics, 16 (3) pp. 289-294. http://dx.doi.org/10.1016/0097-8493(92)90006-H