Author: Arun Somasekharan

Publications

Publication period start: 2006
Number of co-authors: 2

Co-authors

Number of publications with favourite co-authors
Xiaosong Yang
1
Jian J. Zhang
1

Productive Colleagues

Most productive colleagues in number of publications
Xiaosong Yang
8
Jian J. Zhang
20

Publications

Yang, Xiaosong, Somasekharan, Arun, Zhang, Jian J. (2006): Curve skeleton skinning for human and creature characters. In Journal of Visualization and Computer Animation, 17 (3) pp. 281-292. https://dx.doi.org/10.1002/cav.132

Somasekharan, Arun (2008): To grab or not to grab: a viable framework for physically based hand animation in game cha. In: Proceedings of the 2008 Conference on Future Play , 2008, . pp. 254-255. https://doi.acm.org/10.1145/1496984.1497039