Author: Alexander Repenning
Alexander Repenning is a computer science professor at the University of Colorado, a member of the Center for Lifelong Learning and Design at the University of Colorado and the founder of AgentSheets Inc. Repenning's research interests include education, end-user programmable agents, and artificial intelligence. He is the director of the Scalable Game Design Initiative. Repenning has worked in research and development at Asea Brown Boveri, Xerox PARC, Apple Computer, and Hewlett Packard. He is the creator of the AgentSheets simulation and game-authoring tool. He has offered game design workshops nationally at Stanford, the MIT Media Lab, and University of Colorado as well as internationally in Europe and Japan. His work has received numerous awards including the Gold Medal from the mayor of Paris for "most innovative application in education of the World Wide Web" and “best of the best innovators” by ACM. Repenning is an advisor to the National Academy of Sciences, the European Commission, the National Science Foundation, The Japanese Ministry of Education and the Organisation for Economic Co-operation and Development (OECD). Repenning has raised over $10 million for research from the National Science Foundation, the National Institute of Health, the Department of Defense, and the European Commission.
Ioannidou, Andri, Repenning, Alexander, Webb, David C. (2009): AgentCubes: Incremental 3D end-user development. In J. Vis. Lang. Comput., 20 (4) pp. 236-251. http://dx.doi.org/10.1016/j.jvlc.2009.04.001
Roschelle, Jeremy, DiGiano, Chris, Koutlis, Manolis, Repenning, Alexander, Phillips, Jonathan, Jackiw, Nickolas, Suthers, Dan (1999): Developing Educational Software Components. In IEEE Computer, 32 (9) pp. 50-58.
Perrone, Corrina, Repenning, Alexander, Clark, David (1996): WebQuest: Using the World Wide Web & Interactive Simulation Games in the Classroom. In First Monday, 1 (5) pp. . http://firstmonday.org/issues/issue5/perrone/index.html
Schneider, Kurt, Repenning, Alexander (1995): Deceived by Ease of Use -- Using Paradigmatic Applications to Build Visual Design Environm. In: Proceedings of DIS95: Designing Interactive Systems: Processes, Practices, Methods, & Techniques , 1995, . pp. 177-188.
Ioannidou, Andri, Repenning, Alexander, Webb, David (2008): Using scalable game design to promote 3D fluency: Assessing the AgentCubes incremental 3D . In: VL-HCC 2008 - IEEE Symposium on Visual Languages and Human-Centric Computing 15-19 September, 2008, Herrsching am Ammersee, Germany. pp. 47-54. http://dx.doi.org/10.1109/VLHCC.2008.4639057
Repenning, Alexander, Ioannidou, Andri (2008): Agent warp engine: formula based shape warping for networked applications. In: Levialdi, Stefano (eds.) AVI 2008 - Proceedings of the working conference on Advanced Visual Interfaces May 28-30, 2008, Napoli, Italy. pp. 279-286. http://doi.acm.org/10.1145/1385569.1385614
Repenning, Alexander, Ioannidou, Andri (2008): End-user visualizations. In: Levialdi, Stefano (eds.) AVI 2008 - Proceedings of the working conference on Advanced Visual Interfaces May 28-30, 2008, Napoli, Italy. pp. 492-493. http://doi.acm.org/10.1145/1385569.1385672
Repenning, Alexander, Ioannidou, Andri (2006): Mobility agents: guiding and tracking public transportation users. In: Celentano, Augusto (eds.) AVI 2006 - Proceedings of the working conference on Advanced visual interfaces May 23-26, 2006, Venezia, Italy. pp. 127-134. http://doi.acm.org/10.1145/1133265.1133292
Repenning, Alexander, Sumner, Tamara (1994): Programming as Problem Solving: A Participatory Theater Approach. In: Advanced Visual Interfaces 1994 , 1994, . pp. 182-191. http://doi.acm.org/10.1145/192309.192346
Ahmadi, Navid, Repenning, Alexander, Ioannidou, Andri (2008): Collaborative end-user development on handheld devices. In: VL-HCC 2008 - IEEE Symposium on Visual Languages and Human-Centric Computing 15-19 September, 2008, Herrsching am Ammersee, Germany. pp. 237-241. http://dx.doi.org/10.1109/VLHCC.2008.4639093
Repenning, Alexander, Citrin, Wayne (1993): Agentsheets: Applying Grid-Based Spatial Reasoning to Human-Computer Interaction. In: Proceedings of the 1993 IEEE Workshop on Visual Languages August 24-27, 1993, Bergen, Norway. pp. 77-82.
Repenning, Alexander, Ioannidou, Andri (2006): AgentCubes: Raising the Ceiling of End-User Development in Education through Incremental 3. In: VL-HCC 2006 - IEEE Symposium on Visual Languages and Human-Centric Computing 4-8 September, 2006, Brighton, UK. pp. 27-34. http://doi.ieeecomputersociety.org/10.1109/VLHCC.2006.7
Repenning, Alexander, Sullivan, James (2003): The Pragmatic Web: Agent-Based Multimodal Web Interaction with no Browser in Sight. In: Proceedings of IFIP INTERACT03: Human-Computer Interaction , 2003, Zurich, Switzerland. pp. 212.
Repenning, Alexander (1995): Bending the Rules: Steps Toward Semantically Enriched Graphical Rewrite Rules. In: VL 1995 , 1995, . pp. 226-233. http://csdl.computer.org/comp/proceedings/vl/1995/7045/00/70450226abs.htm
Gindling, Jim, Ioannidou, Andri, Loh, Jennifer, Lokkebo, Olav, Repenning, Alexander (1995): LEGOsheets: A Rule-Based Programming, Simulation and Manipulation Environment for the LEG0. In: VL 1995 , 1995, . pp. 172-179. http://csdl.computer.org/comp/proceedings/vl/1995/7045/00/70450172abs.htm
Paterno, Fabio, Repenning, Alexander, Sutcliffe, Alistair G. (2003): End-user development. In: Proceedings of IFIP INTERACT03: Human-Computer Interaction , 2003, Zurich, Switzerland. pp. 1096.
Koh, Kyu Han, Bennett, Vicki, Repenning, Alexander (2011): Computing indicators of creativity. In: Proceedings of the 2011 Conference on Creativity and Cognition , 2011, . pp. 357-358. http://dx.doi.org/10.1145/2069618.2069694