Tilde Bekker
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Publications by Tilde Bekker (bibliography)
» 2009 «
Bekker, Tilde and Sturm, Janienke (2009): Stimulating physical and social activity through open-ended play. In: Proceedings of ACM IDC09 Interaction Design and Children 2009. pp. 309-312. Available online
In this paper, we describe our design research on tangible play objects that stimulate social and physical play. We illustrate our work by describing a design case about an open-ended play object for children called the ColorFlare. The ColorFlare is an object that detects the player's movements and provides light feedback and that can communicate with other ColorFlares. A user test is described that examined how children use the ColorFlare to collaboratively create various (physical) games. We relate our research to definitions of embodied interaction, for example by describing how children allocate meaning to the interaction behavior of the play objects and jointly create diverse games during the play sessions.
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» 2008 «
Sturm, Janienke, Bekker, Tilde, Groenendaal, Bas, Wesselink, Rik and Eggen, Berry (2008): Key issues for the successful design of an intelligent, interactive playground. In: Proceedings of ACM IDC08 Interaction Design and Children 2008. pp. 258-265. Available online
An Intelligent Playground is an environment with interactive objects that, using advanced technology such as sensors and actuators, react to the interaction with the children and actively encourage children to play. Thus, an intelligent playground stimulates children to move and play together. In this way, it provides for a healthy alternative for popular pastimes such as computer games and television. We propose a design research agenda for Intelligent Playgrounds, identifying key issues regarding the design of these playgrounds: social interaction, simplicity, challenge, goals and feedback. We illustrate these issues by referring extensively to related work in this area. In addition, we present our design approach, initial findings and future plans on the basis of two case studies of new intelligent playground concepts.
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Thang, Binh, Sluis-Thiescheffer, Wouter, Bekker, Tilde, Eggen, Berry, Vermeeren, Arnold and Ridder, Huib de (2008): Comparing the creativity of children's design solutions based on expert assessment. In: Proceedings of ACM IDC08 Interaction Design and Children 2008. pp. 266-273. Available online
This paper describes a study in which the outcome of early design sessions with eight-to-twelve-year old children is assessed through expert judgment. Experts compare the outcomes of two early design methods: brainstorming and prototyping. The design case was to come up with a solution for incapacitated children that need to attend class from home. The hypothesis is that children will generate more creative design solutions when prototyping than when brainstorming, because we reason that prototyping requires a wider range of intelligences according to Gardner's Theory of Multiple Intelligences. The outcome of the sessions is assessed on creativity and five explanatory criteria. The results show that a brainstorming method generates design solutions that are more creative. However, both methods produce creative design solutions; the brainstorming sessions generate more surprising and novel design solutions, the prototyping results are considered more relevant and workable.
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Bekker, Tilde, Sturm, Janienke, Wesselink, Rik, Groenendaal, Bas and Eggen, Berry (2008): Interactive play objects and the effects of open-ended play on social interaction and fun. In: Inakage, Masa and Cheok, Adrian David (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2008 December 3-5, 2008, Yokohama, Japan. pp. 389-392. Available online
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Mar 18th, 2010
Changes to this page (author)
11 Feb 2010: Enabled abstracts to be shown on Tilde Bekker's author page.26 Jun 2009: Author was edited 30 May 2009: Author was edited
08 Apr 2009: Author was edited
08 Apr 2009: Author was edited
18 Nov 2007: Author was added to the bibliography (approved by an editor)