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I highly recommend the Encyclopedia of Human-Computer Interaction [...] the breadth and depth of the invited contributions are quite impressive [...] all with highly qualified authorities as authors
-- From Don Norman's review
Philosophy of Interaction: How to use philosophical theories concretely when designing interactive products. Includes 4 HD videos filmed in Denmark
Read Dag's chapter
Here is a preview from our upcoming TV Station. We're soooo very close to being able to launch. As soon as you help us reach our modest funding target, we'll go on the air!
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The World is not set up to facilitate the best any more than it is set up to facilitate the worst. It doesn't depend on brilliance or innovation because if it did, the system would be unpredictable. It requires averages and predictables. So, good deeds and brilliant ideas go against the grain of the social contract almost by definition. They will be challenged and will require enormous effort to succeed. Most fail.
-- Michael McDonough
Stienstra, Jelle, Overbeeke, Kees and Wensveen, Stephan (2011): There is More in a Single Touch: Mapping the Continuous to the Discrete. In: Overbeeke, Kees (ed.) CHItaly Proceedings of the 9th ACM SIGCHI Italian Chapter International Conference on Computer-Human Interaction Facing Complexity 2011. pp. 27-32. Available online
© All rights reserved Stienstra et al. and/or New York, USA: ACM
Stienstra, Jelle, Overbeeke, Kees and Wensveen, Stephan (2011): Embodying Complexity through Movement Sonification: Case Study on Empowering the Speed-skater. In: Overbeeke, Kees (ed.) CHItaly Proceedings of the 9th ACM SIGCHI Italian Chapter International Conference on Computer-Human Interaction Facing Complexity 2011. pp. 39-44. Available online
© All rights reserved Stienstra et al. and/or New York, USA: ACM
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