Eva Hornecker explains the evolving concept of Tangible Interaction. When it comes to researching physical space, social interaction, and tangible interaction, Eva has produced some extremely interesting results over the years. In this entry, she draws a highly interesting and comprehensive map of Tangible Interaction.
Latest additons to the Wiki Bibliography:
Chen, Yao-mei, Chen, Sue-Hui, Tsai, Chiu-Yueh and Lo, Liang-Yueh (2007): Role stress and job satisfaction for nurse specialists. In Journal of Advanced Nursing, 59 (5) p. 497–509
Baber, Chris, Haniff, David, Sharples, Mike, Boardman, Michael and Price, Amber (2001): A Requirements Analysis of Personal Mobile Computers for Police Officers (In Engineering Psychology and Cognitive Ergonomics). In: Harris, D (ed.) Engineering Psychology and Cognitive Ergonomics 2001. pp. 21-28.
Harris, D (ed.) Engineering Psychology and Cognitive Ergonomics 2001.
Interaction-Design.org is all about making research accessible. We deal with human-centered aspects of technology: Interaction Design, User Experience (UX), Human-Computer Interaction (HCI), Information Architecture (IA), Human Factors, Usability, and related fields.
We make research accessible through our 4 sections:
We believe in Open Content and use the Creative Commons Copyright Licences, which makes the content of this website in effect the property of our community, not of this specific website.
Definition of User-Friendly: "Of or pertaining to any feature, device or concept that makes perfect sense to a programmer."
-- Popular computer one-liner
”
Interaction-Design.org helps put a face on research and here are the latest 2 additions.