Number of co-authors:8
Number of publications with 3 favourite co-authors:Effie Lai-Chong Law:Andreas Holzinger:Martin Ebner:
Michael D. Kickmeier-Rust's 3 most productive colleagues in number of publications:Andreas Holzinger:50Effie Lai-Chong La..:30Dietrich Albert:12
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Publications by Michael D. Kickmeier-Rust (bibliography)
Kickmeier-Rust, Michael D. and Albert, Dietrich (2010): Micro-adaptivity: protecting immersion in didactically adaptive digital educational games. In J. Comp. Assisted Learning, 26 (2) pp. 95-105. Available online
Holzinger, Andreas, Kickmeier-Rust, Michael D. and Ebner, Martin (2009): Interactive technology for enhancing distributed learning: a study on weblogs. In: Proceedings of the HCI09 Conference on People and Computers XXIII 2009. pp. 309-312. Available online
In this study, it was investigated whether, and to what extent, Web 2.0 technologies, actually Weblogs, can be a suitable instrument for enhancing the practice of distributed learning. In educational settings, which are based on traditional lectures many students begin serious study shortly before the exam. However, from previous empirical research, it is known that the practice of distributed learning is much more conducive to retaining knowledge than that of massed learning. A 2x2 factorial design (within -- repeated measures) with pre-test and post-test in a real life setting was applied; the study lasted for the whole summer term 2007. Participants were N=28 computer science undergraduates of Graz University of Technology. We randomly assigned them to two groups of equal size: The experimental group given the Weblog treatment are referred to as Group W; whereas the control group with no access are referred to as Group C. Students of group W were instructed to use the Weblog for developing their paper and studying during the lecture and they were requested not to reveal their group affiliation. The results showed that performance scores of group W were significantly higher than that of group C. This demonstrates that Weblogs can be an appropriate instrument to supplement a classical lecture in order to enable deeper processing of information over a longer period of time, consequently resulting in enhanced learning performance.
© All rights reserved Holzinger et al. and/or their publisher
Law, Effie Lai-Chong, Kickmeier-Rust, Michael D., Albert, Dietrich and Holzinger, Andreas (2008): Challenges in the Development and Evaluation of Immersive Digital Educational Games. In: Holzinger, Andreas (ed.) USAB 2008 - 4th Symposium of the Workgroup Human-Computer Interaction and Usability Engineering of the Austrian Computer Society November 20-21, 2008, Graz, Austria. pp. 19-30. Available online
Kickmeier-Rust, Michael D., Peirce, Neil, Conlan, Owen, Schwarz, Daniel, Verpoorten, Dominique and Albert, Dietrich (2007): Immersive Digital Games: The Interfaces for Next-Generation E-Learning?. In: Stephanidis, Constantine (ed.) Universal Access in Human-Computer Interaction. Applications and Services, 4th International Conference on Universal Access in Human-Computer Interaction, UAHCI 2007 Held as Part of HCI International 2007 Beijing, China, July 22-27, 2007 Proceedings, Part July 22-27, 2007, Beijing, China. pp. 647-656. Available online
Kickmeier-Rust, Michael D. and Albert, Dietrich (2005): Highlighting - Or Why Google Is That Successful. In: Holzinger, Andreas and Weidmann, Karl-Heinz (eds.) 1st Usability Symposium, HCI&UE Workgroup 8 November, 2005, Vienna, Austria. pp. 45-52.
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