Number of co-authors:13
Number of publications with 3 favourite co-authors:Ingbert R. Floyd:Xiao Hu:Elizabeth F. Churchill:
M. Cameron Jones's 3 most productive colleagues in number of publications:Elizabeth F. Churc..:58Michael Twidale:23Michael B. Twidale:22
go to course
Emotional Design: How to make products people will love
go to course
Gamification: Creating Addictive User Experience
92% booked. Starts in 3 days
Marc Hassenzahl explains the fascinating concept of User Experience and Experience Design. Commentaries by Don Norman, Eric Reiss, Mark Blythe, and Whitney Hess
User Experience and Experience Design !
Our Latest Books
The Social Design of Technical Systems: Building technologies for communities. 2nd Edition
by Brian Whitworth and Adnan Ahmad
Gamification at Work: Designing Engaging Business Software
by Janaki Mythily Kumar and Mario Herger
The Social Design of Technical Systems: Building technologies for communities
by Brian Whitworth and Adnan Ahmad
The Encyclopedia of Human-Computer Interaction, 2nd Ed.
by Mads Soegaard and Rikke Friis Dam
M. Cameron Jones
Publications by M. Cameron Jones (bibliography)
Lee, Jin Ha and Jones, M. Cameron (2011): Thinking inside the XBox: elements of information organization in video games. In: Proceedings of the 2011 iConference 2011. pp. 706-707. Available online
Video games are a novel and unique context in which numerous principles of information organization can be observed. In this poster, we explore the intersection of video games and formal information organization by examining several examples from popular video games. By doing so, we highlight some of the common organization principles that are applied in video game design, and perhaps discover new ways of organizing information objects and assess their application in real life contexts.
© All rights reserved Lee and Jones and/or ACM Press
West, Kris, Downie, J. Stephen, Hu, Xiao and Jones, M. Cameron (2008): Dynamic visualization of music classification systems. In: Proceedings of the 31st Annual International ACM SIGIR Conference on Research and Development in Information Retrieval 2008. p. 888. Available online
Jones, M. Cameron, Churchill, Elizabeth F. and Twidale, Michael B. (2008): Mashing up visual languages and web mash-ups. In: VL-HCC 2008 - IEEE Symposium on Visual Languages and Human-Centric Computing 15-19 September, 2008, Herrsching am Ammersee, Germany. pp. 143-146. Available online
Floyd, Ingbert, Jones, M. Cameron and Twidale, Michael (2008): Resolving Incommensurable Debates: a Preliminary Identification of Persona Kinds, Attributes, and Characteristics. In Artifact, 2 (1) pp. 12-26.
Persona-based design (PBD) has become a popular method for enabling design teams to reason and communicate about user-centered design issues and trade-offs. There is a growing body of literature that describes different ways in which personas have been applied by researchers and practitioners. Despite this diversity in practice the debates about the usefulness of PBD as a method treat it as a single design method that is either good or bad. As a result, the present authors feel it is important to look more critically at what different authors are doing when claiming to use the persona concept, and to develop a theoretical distinction between various persona kinds and their attributes, as well as different characteristics which individual personas may exhibit. This method of analyzing the creation of personas, they believe, can be applied to other design techniques, in order to gain a better understanding of how they work, and how different methods of application can have different consequences for the resultant designs.
© All rights reserved Floyd et al. and/or their publisher
Downie, J. Stephen, Lee, Jin Ha, Gruzd, Anatoliy A. and Jones, M. Cameron (2007): Toward an understanding of similarity judgments for music digital library evaluation. In: JCDL07: Proceedings of the 7th ACM/IEEE-CS Joint Conference on Digital Libraries 2007. pp. 307-308. Available online
This paper presents an analysis of 7,602 similarity judgments collected for the Symbolic Melodic Similarity (SMS) and Audio Music Similarity and Retrieval (AMS) evaluation tasks in the 2006 Music Information Retrieval Evaluation eXchange (MIREX). We discuss the influence of task definitions, as well as evaluation metrics on user perceptions of music similarity, and provide recommendations for future Music Digital Library/Music Information Retrieval research pertaining to music similarity.
© All rights reserved Downie et al. and/or ACM Press
Gruzd, Anatoliy A., Downie, J. Stephen, Jones, M. Cameron and Lee, Jin Ha (2007): Evalutron 6000: collecting music relevance judgments. In: JCDL07: Proceedings of the 7th ACM/IEEE-CS Joint Conference on Digital Libraries 2007. p. 507. Available online
Jones, M. Cameron, Bay, Mert, Downie, J. Stephen and Ehmann, Andreas F. (2007): A "do-it-yourself" evaluation service for music information retrieval systems. In: Proceedings of the 30th Annual International ACM SIGIR Conference on Research and Development in Information Retrieval 2007. p. 913. Available online
Floyd, Ingbert R., Jones, M. Cameron, Rathi, Dinesh and Twidale, Michael B. (2007): Web Mash-ups and Patchwork Prototyping: User-driven technological innovation with Web 2.0 and Open Source Software. In: HICSS 2007 - 40th Hawaii International International Conference on Systems Science 3-6 January, 2007, Waikoloa, Big Island, HI, USA. p. 86. Available online
Jones, M. Cameron, Rathi, Dinesh and Twidale, Michael B. (2006): Wikifying your interface: facilitating community-based interface translation. In: Proceedings of DIS06: Designing Interactive Systems: Processes, Practices, Methods, & Techniques 2006. pp. 321-330. Available online
We explore the application of a wiki-based technology and style of interaction to enabling the incremental translation of a collaborative application into a number of different languages, including variant English language interfaces better suited to the needs of particular user communities. The development work allows us to explore in more detail the design space of functionality and interfaces relating to tailoring, customization, personalization and localization, and the challenges of designing to support ongoing incremental contributions by members of different use communities.
© All rights reserved Jones et al. and/or ACM Press
Join our community and advance:
Page maintainer: The Editorial Team