Research Policy

Publisher
Blackwell Scientific Publications
Website
Periodicity

Articles

Pavitt, Keith (1984): Sectoral patterns of technical change: Towards a taxonomy and a theory. In Research Policy, 13 (6) pp. 343-373.

Riggs, William, Hippel, Eric von (1994): The Impact of Scientific and Commercial Values on the Sources of Scientific Instrument Inn. In Research Policy, 23 (0) pp. 459-469.

Ogawa, Susumu (1998): Does sticky information affect the locus of innovation? Evidence from the Japanese conveni. In Research Policy, 26 (7) pp. 777-790.

Santoro, Michael, Chakrabarti, Alok (2002): Firm size and technology centrality in industry-university relationships. In Research Policy, 31 (4) pp. 1163-1180.

Franke, Nikolaus, Shah, Sonali (2003): How communities support innovative activities: an exploration of assistance and sharing am. In Research Policy, 32 (1) pp. 157-178.

Hertel, Guido, Niedner, Sven, Herrmann, Stefanie (2003): Motivation of software developers in Open Source projects: an Internet-based survey of con. In Research Policy, 32 (7) pp. 1159-1177.

Harhoff, Dietmar, Henkel, Joachim, Hippel, Eric von (2003): Profiting from voluntary information spillovers: how users benefit by freely revealing the. In Research Policy, 32 (10) pp. 1753-1769.

Morrison, Pamela D., Roberts, John H., Midgley, David F. (2004): The nature of lead users and measurement of leading edge status. In Research Policy, 33 (2) pp. 351-362.

New to UX Design? We’re giving you a free ebook!

The Basics of User Experience Design

Download our free ebook The Basics of User Experience Design to learn about core concepts of UX design.

In 9 chapters, we’ll cover: conducting user interviews, design thinking, interaction design, mobile UX design, usability, UX research, and many more!

A valid email address is required.
316,422 designers enjoy our newsletter—sure you don’t want to receive it?

New to UX Design? We’re Giving You a Free ebook!

The Basics of User Experience Design

Download our free ebook The Basics of User Experience Design to learn about core concepts of UX design.

In 9 chapters, we’ll cover: conducting user interviews, design thinking, interaction design, mobile UX design, usability, UX research, and many more!

A valid email address is required.
316,422 designers enjoy our newsletter—sure you don’t want to receive it?