Proceedings of the 3rd International Conference Fun and Games

Publisher
ACM Press
Website
Year
2010
Period
Place
ISBN
Series
FNG - International Conference Fun and Games
DOI
Volume
Copyright info

Description

All years

Articles

Frederik, De Grove, Peter, Mechant, Jan, Van Looy (2010): Uncharted waters?: exploring experts' opinions on the opportunities and limitations of ser. In: Proceedings of the 3rd International Conference Fun and Games , 2010, . pp. 107-115. http://doi.acm.org/10.1145/1823818.1823830

Neys, J. L. D., Jansz, J., Tan, E. S. H. (2010): To persevere is to save the world: exploring expertise in gaming. In: Proceedings of the 3rd International Conference Fun and Games , 2010, . pp. 116-125. http://doi.acm.org/10.1145/1823818.1823831

Looy, Jan Van, Courtois, Cédric, Vocht, Melanie De (2010): Player identification in online games: validation of a scale for measuring identification . In: Proceedings of the 3rd International Conference Fun and Games , 2010, . pp. 126-134. http://doi.acm.org/10.1145/1823818.1823832

Potanin, Robin (2010): Forces in play: the business and culture of videogame production. In: Proceedings of the 3rd International Conference Fun and Games , 2010, . pp. 135-143. http://doi.acm.org/10.1145/1823818.1823833

Toering, Eric, Soute, Iris, Markopoulos, Panos (2010): Rule customization in head-up games. In: Proceedings of the 3rd International Conference Fun and Games , 2010, . pp. 144-148. http://doi.acm.org/10.1145/1823818.1823834

Paterson, Natasa, Naliuka, Katsiaryna, Jensen, Soren Kristian, Carrigy, Tara, Haahr, Mads, Conway, Fionnuala (2010): Design, implementation and evaluation of audio for a location aware augmented reality game. In: Proceedings of the 3rd International Conference Fun and Games , 2010, . pp. 149-156. http://doi.acm.org/10.1145/1823818.1823835

Tiensyrjä, Juha, Ojala, Timo, Hakanen, Toni, Salmi, Ossi (2010): panOULU conqueror: pervasive location-aware multiplayer game for city-wide wireless networ. In: Proceedings of the 3rd International Conference Fun and Games , 2010, . pp. 157-165. http://doi.acm.org/10.1145/1823818.1823836

Coelho, Tiago Borges, Wesselius, Maarten, Papakonstantinou, Christina (2010): OutRandom: addressing an underrated skill. In: Proceedings of the 3rd International Conference Fun and Games , 2010, . pp. 166-170. http://doi.acm.org/10.1145/1823818.1823837

Korhonen, Hannu (2010): Comparison of playtesting and expert review methods in mobile game evaluation. In: Proceedings of the 3rd International Conference Fun and Games , 2010, . pp. 18-27. http://doi.acm.org/10.1145/1823818.1823820

Lucero, Andres, Arrasvuori, Juha (2010): PLEX Cards: a source of inspiration when designing for playfulness. In: Proceedings of the 3rd International Conference Fun and Games , 2010, . pp. 28-37. http://doi.acm.org/10.1145/1823818.1823821

Bleumers, Lizzy, Jacobs, An, Lier, Tim Van (2010): Criminal cities and enchanted forests: a user-centred assessment of the applicability of t. In: Proceedings of the 3rd International Conference Fun and Games , 2010, . pp. 38-47. http://doi.acm.org/10.1145/1823818.1823822

Martins, Pedro, McCann, Julie A. (2010): ajME: making game engines autonomic. In: Proceedings of the 3rd International Conference Fun and Games , 2010, . pp. 48-57. http://doi.acm.org/10.1145/1823818.1823823

Moriguchi, Noritaka, Wada, Emi, Miura, Masanobu (2010): Emotion control system for MIDI excerpts: MOR2ART. In: Proceedings of the 3rd International Conference Fun and Games , 2010, . pp. 58-65. http://doi.acm.org/10.1145/1823818.1823824

Mazalek, Ali, Nitsche, Michael, Chandrasekharan, Sanjay, Welsh, Tim, Clifton, Paul, Quitmeyer, Andrew, Peer, Firaz, Kirschner, Friedrich (2010): Recognizing self in puppet controlled virtual avatars. In: Proceedings of the 3rd International Conference Fun and Games , 2010, . pp. 66-73. http://doi.acm.org/10.1145/1823818.1823825

Gajadhar, Brian J., Nap, Henk Herman, Kort, Yvonne A. W. de, IJsselsteijn, Wijnand A. (2010): Out of sight, out of mind: co-player effects on seniors' player experience. In: Proceedings of the 3rd International Conference Fun and Games , 2010, . pp. 74-83. http://doi.acm.org/10.1145/1823818.1823826

Craveirinha, Rui, Roque, Licinio (2010): Looking for the heart of interactive media: reflections on video games' emotional expressi. In: Proceedings of the 3rd International Conference Fun and Games , 2010, . pp. 8-17. http://doi.acm.org/10.1145/1823818.1823819

Schutter, Bob De, Abeele, Vero Vanden (2010): Designing meaningful play within the psycho-social context of older adults. In: Proceedings of the 3rd International Conference Fun and Games , 2010, . pp. 84-93. http://doi.acm.org/10.1145/1823818.1823827

Annema, Jan-Henk, Verstraete, Mathijs, Abeele, Vero Vanden, Desmet, Stef, Geerts, David (2010): Videogames in therapy: a therapist's perspective. In: Proceedings of the 3rd International Conference Fun and Games , 2010, . pp. 94-98. http://doi.acm.org/10.1145/1823818.1823828

Hof, Lisa op't, Pee, Jente de, Sturm, Janienke, Bekker, Tilde, Verbeek, Jos (2010): Prolonged play with the ColorFlares: how does open-ended play behavior change over time?. In: Proceedings of the 3rd International Conference Fun and Games , 2010, . pp. 99-106. http://doi.acm.org/10.1145/1823818.1823829