Zhong Li

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Li, Zhong, Meek, Dereck S., Walton, Desmond J. (2006): A smooth, obstacle-avoiding curve. In Computers & Graphics, 30 (4) pp. 581-587. http://dx.doi.org/10.1016/j.cag.2006.03.003

Li, Zhong, Meek, Dereck S. (2005): Smoothing an arc spline. In Computers & Graphics, 29 (4) pp. 576-587. http://dx.doi.org/10.1016/j.cag.2005.05.009

Chen, Zhihua, Ma, Lizhuang, Gao, Yan, Wu, Xiaomao, Li, Zhong (2005): A Physically-Based Algorithm for Motion Mapping. In: IV 2005 - 9th International Conference on Information Visualisation 6-8 July, 2005, London, UK. pp. 559-564. http://doi.ieeecomputersociety.org/10.1109/IV.2005.13