Yong-Jin Liu

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Liu, Yong-Jin, Yuen, Matthew Ming-Fai (2008): Geometry-optimized virtual human head and its applications. In Computers & Graphics, 32 (6) pp. 624-631. http://dx.doi.org/10.1016/j.cag.2008.09.003

Liu, Yong-Jin, Zhou, Qian-Yi, Hu, Shi-Min (2007): Handling degenerate cases in exact geodesic computation on triangle meshes. In The Visual Computer, 23 (9) pp. 661-668. http://dx.doi.org/10.1007/s00371-007-0136-5

Liu, Yong-Jin, Tang, Kai, Joneja, Ajay (2005): Sketch-based free-form shape modelling with a fast and stable numerical engine. In Computers & Graphics, 29 (5) pp. 771-786. http://dx.doi.org/10.1016/j.cag.2005.08.007

Liu, Yong-Jin, Yuen, Matthew Ming-Fai (2003): Optimized triangle mesh reconstruction from unstructured points. In The Visual Computer, 19 (1) pp. 23-37. http://dx.doi.org/10.1007/s00371-002-0162-2

Liu, Yong-Jin, Yuen, Matthew Ming-Fai, Tang, Kai (2003): Manifold-guaranteed out-of-core simplification of large meshes with controlled topological. In The Visual Computer, 19 (7) pp. 565-580. http://dx.doi.org/10.1007/s00371-003-0222-2

Liu, Yong-Jin, Yuen, Matthew Ming-Fai, Xiong, Shan (2002): A feature-based approach for individualized human head modeling. In The Visual Computer, 18 (5) pp. 368-381. http://dx.doi.org/10.1007/s003710100124