Yinlong Sun

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Sun, Yinlong, Wang, Qiqi (2008): Interference Shaders of Thin Films. In Comput. Graph. Forum, 27 (6) pp. 1607-1631. http://dx.doi.org/10.1111/j.1467-8659.2007.01110.x

Xu, Huiying, Sun, Yinlong (2007): Realistic transmission model of rough surfaces. In: Braz, José, Vázquez, Pere-Pau, Pereira, João Madeiras (eds.) GRAPP 2007 - Proceedings of the Second International Conference on Computer Graphics Theory and Applications Volume GM-R March 8-11, 2007, Barcelona, Spain. pp. 77-84.

Xu, Huiying, Sun, Yinlong (2006): Compact Representation of Spectral BRDFs Using Fourier Transform and Spherical Harmonic Ex. In Comput. Graph. Forum, 25 (4) pp. 759-775. http://www.eg.org/EG/CGF/volume25/issue4/v25i4pp759-775.pdf

Sun, Yinlong, Fracchia, F. David, Drew, Mark S., Calvert, Tom W. (2001): A spectrally based framework for realistic image synthesis. In The Visual Computer, 17 (7) pp. 429-444. http://springerlink.metapress.com/openurl.asp?genre=article&issn=1432-2315&volume=17&issue=7&spage=429

Sun, Yinlong, Fracchia, F. David, Calvert, Thomas W., Drew, Mark S. (1999): Deriving Spectra from Colors and Rendering Light Interference. In IEEE Computer Graphics and Applications, 19 (4) pp. 61-67. http://doi.ieeecomputersociety.org/10.1109/38.773965