Richard Lobb

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Nixon, Daniel, Lobb, Richard (2002): Fluid-Based Soft-Object Model. In IEEE Computer Graphics and Applications, 22 (4) pp. 68-75.

Wünsche, Burkhard, Lobb, Richard (1999): Triage polygonization of rounded polyhedra. In The Visual Computer, 15 (1) pp. 36-54.

Lobb, Richard (1996): Quasiconvolutional smoothing of polyhedra. In The Visual Computer, 12 (8) pp. 373-389.

Chu, Yi-Chun, Witten, Ian H., Lobb, Richard, Bainbridge, David (2003): How to turn the page. In: JCDL03: Proceedings of the 3rd ACM/IEEE-CS Joint Conference on Digital Libraries , 2003, . pp. 186-188.

Marschner, Stephen R., Lobb, Richard (1994): An Evaluation of Reconstruction Filters for Volume Rendering. In: Bergeron, R. Daniel, Kaufman, Arie E. (eds.) VIS 1994 - Proceedings IEEE Visualization 1994 October 17-21, 1994, Washington, DC, USA. pp. 100-107.