Richard L. Grimsdale

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Grimsdale, Richard L., Chang, C. W. (1996): The Layout Design Language: A Technique for Generating Layout Plans. In Comput. Graph. Forum, 15 (2) pp. 97-106.

Demirer, Mehmet, Grimsdale, Richard L. (1996): Approximation techniques for high performance texture mapping. In Computers & Graphics, 20 (4) pp. 483-490.

Palmer, Ian J., Grimsdale, Richard L. (1995): Collision Detection for Animation using Sphere-Trees. In Comput. Graph. Forum, 14 (2) pp. 105-116.

Ng, Hing N., Grimsdale, Richard L., Allen, W. G. (1995): A system for modelling and visualization of cloth material. In Computers & Graphics, 19 (3) pp. 423-430.

White, Martin, Waller, Marcus D., Dunnett, Graham J., Lister, Paul F., Grimsdale, Richard L. (1995): Graphics ASIC design using VHDL. In Computers & Graphics, 19 (2) pp. 301-308.

Sun, Jizhou, Zou, L. Q., Grimsdale, Richard L. (1993): The Determiniation of Form-Factors by Lookup Table. In Comput. Graph. Forum, 12 (4) pp. 191-198.

McNeill, M. D. J., Shah, B. C., Hebert, M.-P., Lister, Paul F., Grimsdale, Richard L. (1992): Performance of Space Subdivision Techniques in Ray Tracing. In Comput. Graph. Forum, 11 (4) pp. 213-220.

Marsh, S. C., Grimsdale, Richard L. (1987): Using Abstract Data Types To Define Large-scale World Models For Image Generation Systems. In Comput. Graph. Forum, 6 (2) pp. 77-85.