Author: Norman I. Badler

Publications

Publication period start: 2009
Number of co-authors: 46

Co-authors

Number of publications with favourite co-authors
Erdan Gu
2
Aaron Bloomfield
3
John P. Granieri
4

Productive Colleagues

Most productive colleagues in number of publications
Thomas J. Smith
21
Ying Liu
26
Catherine Pelachaud
35

Publications

Badler, Norman I., O'Sullivan, Carol (2009): Guest Editors' Introduction: Virtual Populace. In IEEE Computer Graphics and Applications, 29 (4) pp. 17-18. https://doi.ieeecomputersociety.org/10.1109/MCG.2009.65

Bloomfield, Aaron, Badler, Norman I. (2008): Virtual Training via Vibrotactile Arrays. In Presence: Teleoperators and Virtual Environments, 17 (2) pp. 103-120. https://dx.doi.org/10.1162/pres.17.2.103

Zhang, Yu, Badler, Norman I. (2006): Synthesis of 3D faces using region-based morphing under intuitive control. In Journal of Visualization and Computer Animation, 17 (3) pp. 421-432. https://dx.doi.org/10.1002/cav.145

Pelechano, Nuria, Badler, Norman I. (2006): Modeling Crowd and Trained Leader Behavior during Building Evacuation. In IEEE Computer Graphics and Applications, 26 (6) pp. 80-86. https://doi.ieeecomputersociety.org/10.1109/MCG.2006.133

Badler, Norman I., Erignac, Charles A., Liu, Ying (2002): Virtual humans for validating maintenance procedures. In Communications of the ACM, 45 (7) pp. 56-63. https://dl.acm.org/doi/10.1145/514236.514264

Badler, Norman I. (2001): Virtual beings. In Communications of the ACM, 44 (3) pp. 33-35. https://dl.acm.org/doi/10.1145/365181.365184

Badler, Norman I. (2000): Animation 2000++. In IEEE Computer Graphics and Applications, 20 (1) pp. 28-29. https://csdl.computer.org/comp/mags/cg/2000/01/g1028abs.htm

Noma, Tsukasa, Zhao, Liwei, Badler, Norman I. (2000): Design of a Virtual Human Presenter. In IEEE Computer Graphics and Applications, 20 (4) pp. 79-85. https://csdl.computer.org/comp/mags/cg/2000/04/g4079abs.htm

Badler, Norman I., Palmer, Martha Stone, Bindiganavale, Rama (1999): Animation Control for Real-Time Virtual Humans. In Communications of the ACM, 42 (8) pp. 64-73. https://dl.acm.org/doi/10.1145/310930.310975

Pelachaud, Catherine, Badler, Norman I., Steedman, Mark (1996): Generating Facial Expressions for Speech. In Cognitive Science, 20 (1) pp. 1-46.

Chi, Diane M., Clarke, John R., Webber, Bonnie L., Badler, Norman I. (1996): Casualty Modeling for Real-Time Medical Training. In Presence: Teleoperators and Virtual Environments, 5 (4) pp. 359-366.

Douville, Brett, Levison, Libby, Badler, Norman I. (1996): Task-Level Object Grasping for Simulated Agents. In Presence: Teleoperators and Virtual Environments, 5 (4) pp. 416-430.

Tolani, Deepak, Badler, Norman I. (1996): Real-Time Inverse Kinematics of the Human Arm. In Presence: Teleoperators and Virtual Environments, 5 (4) pp. 393-401.

Badler, Norman I., Metaxas, Dimitris N., Webber, Bonnie L., Steedman, Mark (1995): The Center for Human Modeling and Simulation. In Presence: Teleoperators and Virtual Environments, 4 (1) pp. 81-96.

Nimeroff, Jeffry, Simoncelli, Eero P., Dorsey, Julie, Badler, Norman I. (1995): Rendering Spaces for Architectural Environments. In Presence: Teleoperators and Virtual Environments, 4 (3) pp. 286-296.

Badler, Norman I., Hollick, Michael J., Granieri, John P. (1993): Real-Time Control of a Virtual Human Using Minimal Sensors. In Presence: Teleoperators and Virtual Environments, 2 (1) pp. 82-86.

Badler, Norman I. (1993): Graphical Behaviors and Animated Agents. In Comput. Graph. Forum, 12 (3) pp. 513-.

Badler, Norman I., Korein, Jonathan D., Korein, James U., Radack, Gerald M., Brotman, Lynne Shapiro (1985): Positioning and animating human figures in a task-oriented environment. In The Visual Computer, 1 (4) pp. 212-220. https://

Gu, Erdan, Stocker, Catherine, Badler, Norman I. (2005): Do You See What Eyes See? Implementing Inattentional Blindness. In: Panayiotopoulos, Themis, Gratch, Jonathan, Aylett, Ruth, Ballin, Daniel, Olivier, Patrick, Rist, Thomas (eds.) IVA 2005 - Intelligent Virtual Agents - 5th International Working Conference September 12-14, 2005, Kos, Greece. pp. 178-190. https://dx.doi.org/10.1007/11550617_16

Gu, Erdan, Badler, Norman I. (2006): Visual Attention and Eye Gaze During Multiparty Conversations with Distractions. In: Gratch, Jonathan, Young, Michael, Aylett, Ruth, Ballin, Daniel, Olivier, Patrick (eds.) IVA 2006 - Intelligent Virtual Agents - 6th International Conference August 21-23, 2006, Marina Del Rey, CA, USA. pp. 193-204. https://dx.doi.org/10.1007/11821830_16

Bouchard, Durell, Badler, Norman I. (2007): Semantic Segmentation of Motion Capture Using Laban Movement Analysis. In: Pelachaud, Catherine, Martin, Jean-Claude, Andre, Elisabeth, Chollet, Gérard, Karpouzis, Kostas, Pele, Danielle (eds.) IVA 2007 - Intelligent Virtual Agents - 7th International Conference September 17-19, 2007, Paris, France. pp. 37-44. https://dx.doi.org/10.1007/978-3-540-74997-4_4

Bloomfield, Aaron, Deng, Yu, Wampler, Jeff, Rondot, Pascale, Harth, Dina, McManus, Mary, Badler, Norman I. (2003): A Taxonomy and Comparison of Haptic Actions for Disassembly Tasks. In: IEEE Virtual Reality Conference 2003 VR 2003 22-26 March, 2003, Los Angeles, CA, USA. pp. 225-231. https://csdl.computer.org/comp/proceedings/vr/2003/1882/00/18820225abs.htm

Shi, Jianping, Smith, Thomas J., Granieri, John P., Badler, Norman I. (1999): Smart Avatars in JackMOO. In: VR 1999 , 1999, . pp. 156-163. https://csdl.computer.org/comp/proceedings/vr/1999/0093/00/00930156abs.htm

Bloomfield, Aaron, Badler, Norman I. (2007): Collision Awareness Using Vibrotactile Arrays. In: Sherman, William R., Lin, Ming C., Steed, Anthony (eds.) IEEE Virtual Reality Conference, VR 2007 10-14 March, 2007, Charlotte, NC, USA. pp. 163-170. https://doi.ieeecomputersociety.org/10.1109/VR.2007.352477

Lackey, Stephanie, Barber, Daniel, Reinerman, Lauren, Badler, Norman I., Hudson, Irwin (2011): Defining Next-Generation Multi-Modal Communication in Human Robot Interaction. In: Proceedings of the Human Factors and Ergonomics Society 55th Annual Meeting , 2011, . pp. 461-464. https://pro.sagepub.com/content/55/1/461

Granieri, John P., Becket, Welton, Reich, Barry D., Crabtree, Jonathan, Badler, Norman I. (1995): Behavioral Control for Real-Time Simulated Human Agents. In: SI3D 1995 , 1995, . pp. 173-180. https://doi.acm.org/10.1145/199404.199435

Phillips, Cary B., Badler, Norman I., Granieri, John P. (1992): Automatic Viewing Control for 3D Direct Manipulation. In: SI3D 1992 , 1992, . pp. 71-74. https://doi.acm.org/10.1145/147156.147167

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