Martin Usoh

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Publication Statistics

Publication period start
1993
Publication period end
2000
Number of co-authors
7

Co-authors
Number of publications with favourite co-authors

Productive Colleagues
Most productive colleagues in number of publications

Publications

Usoh, Martin, Catena, Ernest, Arman, Sima, Slater, Mel (2000): Using Presence Questionnaires in Reality. In Presence: Teleoperators and Virtual Environments, 9 (5) pp. 497-503.

Slater, Mel, Sadagic, Amela, Usoh, Martin, Schroeder, Ralph (2000): Small Group Behavior in a Virtual and Real Environment: A Comparative Study. In Presence: Teleoperators and Virtual Environments, 9 (1) pp. 37-51.

Slater, Mel, Usoh, Martin, Steed, Anthony (1995): Taking Steps: The Influence of a Walking Technique on Presence in Virtual Reality. In ACM Transactions on Computer-Human Interaction, 2 (3) pp. 201-219. http://www.acm.org/pubs/articles/journals/tochi/1995-2-3/p201-slater/p201-slater.pdf

Slater, Mel, Usoh, Martin, Steed, Anthony (1994): Depth of Presence in Virtual Environments. In Presence: Teleoperators and Virtual Environments, 3 (2) pp. 130-144.

Usoh, Martin, Buxton, Hilary (1993): Using visualisation as a tool for model-based recognition. In The Visual Computer, 9 (7) pp. 381-400. http://

Usoh, Martin, Buxton, Hilary (1993): SIMD algorithm for curved object recognition using Grimson and Lozano-Pérez matching. In The Visual Computer, 10 (3) pp. 160-172. http://

Slater, Mel, Usoh, Martin (1993): Representations Systems, Perceptual Position, and Presence in Immersive Virtual Environmen. In Presence: Teleoperators and Virtual Environments, 2 (3) pp. 221-233.

Slater, Mel, Usoh, Martin (1993): Presence in Immersive Virtual Environments. In: VR 1993 , 1993, . pp. 90-96.

Slater, Mel, Usoh, Martin (1993): Simulating peripheral vision in immersive virtual environments. In Computers & Graphics, 17 (6) pp. 643-653. http://dx.doi.org/10.1016/0097-8493(93)90113-N