Lynn Cherny

Author: Lynn Cherny


Lynn Cherny is a consultant and interaction designer in Massachusetts with 12 years of design and management experience. She started her career in HCI research (AT&T Labs), and then worked at TiVo, Excite, Adobe, Autodesk, The Mathworks, and a consulting firm in France.  She has published two important books on online community and internet communication (Conversation and Community: Chat in a Virtual World and Wired Women).

Lynn is available for talks on design, research methods for data-driven organizations, design management, and online community.  Her consulting areas include requirements research, data mining, interaction design, and prototyping.  She holds a Ph.D. in Linguistics from Stanford University and an M.Phil. from Cambridge University in the UK.


Publication period start: 2007
Number of co-authors: 6


Number of publications with favourite co-authors
Chuck Clanton
Erik Ostrom
Elizabeth Reba Weise

Productive Colleagues

Most productive colleagues in number of publications
Will Hill
Steve Whittaker
Loren Terveen


Cherny, Lynn (2007): I See Evidence of Research... What About Design?. In Interactions, 14 (5) pp. 52-53.

Whittaker, Steve, Terveen, Loren, Hill, Will, Cherny, Lynn (1998): The Dynamics of Mass Interaction. In: Poltrock, Steven, Grudin, Jonathan (eds.) Proceedings of the 1998 ACM conference on Computer supported cooperative work November 14 - 18, 1998, Seattle, Washington, United States. pp. 257-264.

Cherny, Lynn, Clanton, Chuck, Ostrom, Erik (1997): Entertainment is a Human Factor: A CHI 97 Workshop on Game Design and HCI. In ACM SIGCHI Bulletin, 29 (4) pp. 50-54.