Lynn Cherny

Author: Lynn Cherny

Ph.D.

Lynn Cherny is a consultant and interaction designer in Massachusetts with 12 years of design and management experience. She started her career in HCI research (AT&T Labs), and then worked at TiVo, Excite, Adobe, Autodesk, The Mathworks, and a consulting firm in France.  She has published two important books on online community and internet communication (Conversation and Community: Chat in a Virtual World and Wired Women).

Lynn is available for talks on design, research methods for data-driven organizations, design management, and online community.  Her consulting areas include requirements research, data mining, interaction design, and prototyping.  She holds a Ph.D. in Linguistics from Stanford University and an M.Phil. from Cambridge University in the UK.

Publications

Publication period start: 2007
Number of co-authors: 6

Co-authors

Number of publications with favourite co-authors
Chuck Clanton
1
Erik Ostrom
1
Elizabeth Reba Weise
1

Productive Colleagues

Most productive colleagues in number of publications
Will Hill
13
Steve Whittaker
67
Loren Terveen
69

Publications

Cherny, Lynn (2007): I See Evidence of Research... What About Design?. In Interactions, 14 (5) pp. 52-53. https://dl.acm.org/doi/10.1145/1288515.1288547

Whittaker, Steve, Terveen, Loren, Hill, Will, Cherny, Lynn (1998): The Dynamics of Mass Interaction. In: Poltrock, Steven, Grudin, Jonathan (eds.) Proceedings of the 1998 ACM conference on Computer supported cooperative work November 14 - 18, 1998, Seattle, Washington, United States. pp. 257-264. https://www.acm.org/pubs/articles/proceedings/cscw/289444/p257-whittaker/p257-whittaker.pdf

Cherny, Lynn, Clanton, Chuck, Ostrom, Erik (1997): Entertainment is a Human Factor: A CHI 97 Workshop on Game Design and HCI. In ACM SIGCHI Bulletin, 29 (4) pp. 50-54. https://www.acm.org/sigchi/bulletin/1997.4/cherny.html