Author: K.-D. Kuhnert

Publications

Publication period start: 2008
Number of co-authors: 3

Co-authors

Number of publications with favourite co-authors
S. Todt
1
Christof Rezk-Salama
1
Andreas Kolb
1

Productive Colleagues

Most productive colleagues in number of publications
S. Todt
2
Andreas Kolb
6
Christof Rezk-Salama
8

Publications

Todt, S., Rezk-Salama, Christof, Kolb, Andreas, Kuhnert, K.-D. (2008): GPU-Based Spherical Light Field Rendering with Per-Fragment Depth Correction. In Comput. Graph. Forum, 27 (8) pp. 2081-2095. https://dx.doi.org/10.1111/j.1467-8659.2008.01191.x