Jiann-Rong Wu

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Wu, Jiann-Rong, Ouhyoung, Ming (2000): On latency compensation and its effects on head-motion trajectories in virtual environment. In The Visual Computer, 16 (2) pp. 79-90. http://springerlink.metapress.com/openurl.asp?genre=article&issn=1432-2315&volume=16&issue=2&spage=79

Wu, Jiann-Rong, Duh, Cha-Dong, Ouhyoung, Ming, Wu, Jei-Tun (1997): Head motion and latency compensation on localization of 3D sound in virtual reality. In: VRST 1997 , 1997, . pp. 15-20. http://doi.acm.org/10.1145/261135.261140

Wu, Jiann-Rong, Ouhyoung, Ming (1995): A 3D Tracking Experiment on Latency and its Compensation Methods in Virtual Environments. In: Robertson, George G. (eds.) Proceedings of the 8th annual ACM symposium on User interface and software technology November 15 - 17, 1995, Pittsburgh, Pennsylvania, United States. pp. 41-49. http://www.acm.org/pubs/articles/proceedings/uist/215585/p41-wu/p41-wu.pdf

Wu, Jiann-Rong, Ouhyoung, Ming (1994): Reducing the Latency in Head-Mounted Displays by a Novel Prediction Method using Grey Syst. In Comput. Graph. Forum, 13 (3) pp. 503-512.