Jeffrey Abouaf

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Publication Statistics

Publication period start
1998
Publication period end
2000
Number of co-authors
0

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Publications

Abouaf, Jeffrey (2000): Maya: "So Ya Wanna Be a Rock 'n Roll Star" Revisited. In IEEE Computer Graphics and Applications, 20 (2) pp. 7-11. http://csdl.computer.org/comp/mags/cg/2000/02/g2007abs.htm

Abouaf, Jeffrey (2000): Creating Illusory Realism through VFX. In IEEE Computer Graphics and Applications, 20 (4) pp. 4-5. http://csdl.computer.org/comp/mags/cg/2000/04/g4004abs.htm

Abouaf, Jeffrey (1999): Adventure Game Tools Get Smarter-"Prince of Persia 3D. In IEEE Computer Graphics and Applications, 19 (4) pp. 4-5. http://doi.ieeecomputersociety.org/10.1109/MCG.1999.773956

Abouaf, Jeffrey (1999): The Florentine Pietà: Can Visualization Solve the 450-Year-Old Mystery?. In IEEE Computer Graphics and Applications, 19 (1) pp. 6-10. http://doi.ieeecomputersociety.org/10.1109/38.736462

Abouaf, Jeffrey (1998): Trial by Fire: Teleoperated Robot Targets Chernobyl. In IEEE Computer Graphics and Applications, 18 (4) pp. 10-14. http://doi.ieeecomputersociety.org/10.1109/38.689654

Abouaf, Jeffrey (1998): Variations on Perfection: The Séquin-Collins Sculpture Generator. In IEEE Computer Graphics and Applications, 18 (6) pp. 15-20. http://doi.ieeecomputersociety.org/10.1109/38.734974