Jan Ohlenburg

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Broll, Wolfgang, Lindt, Irma, Herbst, Iris, Ohlenburg, Jan, Braun, Anne-Kathrin, Wetzel, Richard (2008): Toward Next-Gen Mobile AR Games. In IEEE Computer Graphics and Applications, 28 (4) pp. 40-48. http://dx.doi.org/10.1109/MCG.2008.85

Lindt, Irma, Ohlenburg, Jan, Pankoke-Babatz, Uta, Ghellal, Sabiha (2007): A report on the crossmedia game epidemic menace. In Computers in Entertainment, 5 (1) pp. . http://doi.acm.org/10.1145/1236224.1236237

Ohlenburg, Jan, Broll, Wolfgang, Lindt, Irma (2007): DEVAL - A Device Abstraction Layer for VR/AR. In: Stephanidis, Constantine (eds.) UAHCI 2007 - 4th International Conference on Universal Access in Human-Computer Interaction - Part 1 July 22-27, 2007, Beijing, China. pp. 497-506. http://dx.doi.org/10.1007/978-3-540-73279-2_56

Ohlenburg, Jan, Muller, Jan (2005): Interactive CSG Trees Inside Complex Scenes. In: 16th IEEE Visualization Conference VIS 2005 23-28 October, 2005, Minneapolis, MN, USA. pp. 106. http://doi.ieeecomputersociety.org/10.1109/VIS.2005.59

Ohlenburg, Jan (2004): Improving Collision Detection in Distributed Virtual Environments by Adaptive Collision Pr. In: IEEE Virtual Reality Conference 2004 VR 2004 27-31 March, 2004, Chicago, IL, USA. pp. 83-90. http://doi.ieeecomputersociety.org/10.1109/VR.2004.43