James Paul Gee

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Publication Statistics

Publication period start
2003
Publication period end
2008
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0

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Publications

Gee, James Paul (2008): What\'s a screen mean in a video game?. In: Proceedings of ACM IDC08 Interaction Design and Children , 2008, . pp. 06. http://doi.acm.org/10.1145/1463689.1463698

Gee, James Paul (2003): What video games have to teach us about learning and literacy. In Computers in Entertainment, 1 (1) pp. 20. http://doi.acm.org/10.1145/950566.950595