Georgios Christou

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Christou, Georgios (2012): Exploring player perceptions that contribute to the appeal of World of Warcraft. In: Proceedings of the 4th International Conference Fun and Games , 2012, . pp. 105-108.

Christou, Georgios, Zaphiris, Panayiotis, Ang, Chee Siang, Law, Effie Lai-Chong (2011): Designing for the user experience of sociability in massively multiplayer online games. In: Proceedings of ACM CHI 2011 Conference on Human Factors in Computing Systems , 2011, . pp. 879-882.

Christou, Georgios, Law, Effie Lai-Chong, Green, William, Hornbaek, Kasper (2009): Challenges in evaluating usability and user experience of reality-based interaction. In: Proceedings of ACM CHI 2009 Conference on Human Factors in Computing Systems , 2009, . pp. 4811-4814.

Christou, Georgios, Jacob, Robert J. K., Cheng, Pericles Leng (2006): Modeling the Task - Leveraging Knowledge-in-the-Head at Design Time. In: Manolopoulos, Yannis, Filipe, Joaquim, Constantopoulos, Panos, Cordeiro, José (eds.) ICEIS 2006 - Proceedings of the Eighth International Conference on Enterprise Information Systems Databases and Information Systems Integration May 23-27, 2006, Paphos, Cyprus. pp. 131-134.

Christou, Georgios, Jacob, Robert J. K. (2003): Evaluating and Comparing Interaction Styles. In: Jorge, Joaquim A., Nunes, Nuno Jardim, Cunha, Joao Falcao e (eds.) DSV-IS 2003 - Interactive Systems. Design, Specification, and Verification, 10th International Workshop June 11-13, 2003, Funchal, Madeira Island, Portugal. pp. 406-409.

Christou, Georgios, Zaphiris, Panayiotis, Law, Lai-Chong (eds.) Proceedings of the 1st European Workshop on HCI Design and Evaluation the influence of domain on Human Computer Interaction design and evaluation April 8th, 2011, Limassol, Cyprus.