Eric Wiebe

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Publication Statistics

Publication period start
2000
Publication period end
2012
Number of co-authors
6

Co-authors
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Productive Colleagues
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Publications

Sharek, David, Wiebe, Eric (2012): Embedding Secondary Tasks in Video Games to Measure Real-Time Cognitive Load: An Approach . In: Proceedings of the Human Factors and Ergonomics Society 2012 Annual Meeting , 2012, . pp. 2147-2151. http://pro.sagepub.com/content/56/1/2147

Sharek, David, Wiebe, Eric (2011): Using Flow Theory to Design Video Games as Experimental Stimuli. In: Proceedings of the Human Factors and Ergonomics Society 55th Annual Meeting , 2011, . pp. 1520-1524. http://pro.sagepub.com/content/55/1/1520

Sommerich, Carolyn, Sesek, Richard, Stone, Nancy, Joines, Sharon, Smith-Jackson, Tonya, Wiebe, Eric (2010): VISUALIZING INNOVATIVE USES OF TECHNOLOGY AND DEVICES FOR ENGAGING COLLEGE STUDENTS IN ACT. In: Proceedings of the Human Factors and Ergonomics Society 54th Annual Meeting , 2010, . pp. 681-683. http://www.ingentaconnect.com/content/hfes/hfproc/2010/00000054/00000008/art00007

Wiebe, Eric (2000): Deep Realities: The Fit of Usability in Business. In ACM SIGDOC *Journal of Computer Documentation, 24 (4) pp. 220-226. http://www.acm.org/pubs/articles/journals/jcd/2000-24-4/p220-wiebe/p220-wiebe.pdf