Edwin H. Blake

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Nunez, David, Blake, Edwin H. (2006): Learning, Experience, and Cognitive Factors in the Presence Experiences of Gamers: An Expl. In Presence: Teleoperators and Virtual Environments, 15 (4) pp. 373-380. http://dx.doi.org/10.1162/pres.15.4.373

Blake, Edwin H. (2004): An Extended Platter Metaphor for Effective Reconfigurable Network Visualization. In: IV 2004 - 8th International Conference on Information Visualisation 14-16 July, 2004, London, UK. pp. 752-757. http://csdl.computer.org/comp/proceedings/iv/2004/2177/00/21770752abs.htm

Brown, Sarah, Ladeira, Ilda, Winterbottom, Cara, Blake, Edwin H. (2003): The Effects of Mediation in a Storytelling Virtual Environment. In: Balet, Olivier, Subsol, Gérard, Torguet, Patrice (eds.) ICVS 2003 - Virtual Storytelling; Using Virtual Reality Technologies for Storytelling, Second International Conference November 20-21, 2003, Toulouse, France. pp. 102-111. http://link.springer.de/link/service/series/0558/bibs/2897/28970102.htm

Malan, Katherine, Marsden, Gary, Blake, Edwin H. (2001): Visual query tools for uncertain spatio-temporal data. In: ACM Multimedia 2001 , 2001, . pp. 522-524. http://portal.acm.org/citation.cfm?id=500141.500230

Mason, Ashton E. W., Blake, Edwin H. (1997): Automatic Hierarchical Level of Detail Optimization in Computer Animation. In Comput. Graph. Forum, 16 (3) pp. 191-200.

Haley, Michael B., Blake, Edwin H. (1996): Incremental Volume Rendering Using Hierarchical Compression. In Comput. Graph. Forum, 15 (3) pp. 45-55. http://www.eg.org/EG/CGF/volume15/issue3/v15i3pp45-55_abstract.html

Howie, C. T., Blake, Edwin H. (1994): The Mesh Propagation Algorithm for Isosurface Construction. In Comput. Graph. Forum, 13 (3) pp. 65-74.

Kuijk, Alfons A. M., Blake, Edwin H. (1989): Faster Phong Shading via Angular Interpolation. In Comput. Graph. Forum, 8 (4) pp. 315-324. http://www.eg.org/EG/CGF/volume8/issue4/v08i4pp315-324_abstract.html