David Ungar

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Smith, Randall B., Wolczko, Mario, Ungar, David (1997): From Kansas to Oz. In Communications of the ACM, 40 (4) pp. 72-78.

Ungar, David, Lieberman, Henry, Fry, Christopher (1997): Debugging and the Experience of Immediacy. In Communications of the ACM, 40 (4) pp. 38-43.

Chang, Bay-Wei, Ungar, David (1993): Animation: From Cartoons to the User Interface. In: Hudson, Scott E., Pausch, Randy, Zanden, Brad Vander, Foley, James D. (eds.) Proceedings of the 6th annual ACM symposium on User interface software and technology , 1993, Atlanta, Georgia, United States. pp. 45-55. http://www.acm.org/pubs/articles/proceedings/uist/168642/p45-chang/p45-chang.pdf

Ungar, David, Smith, Randall B., Chambers, Craig, Holzle, Urs (1992): Object, Message, and Performance: How They Coexist in Self. In IEEE Computer, 25 (10) pp. 53-64.

Clanton, Chuck, Mackinlay, Jock D., Ungar, David, Young, Emilie (1992): Animation of User Interfaces. In: Mackinlay, Jock D., Green, Mark (eds.) Proceedings of the 5th annual ACM symposium on User interface software and technology November 15 - 18, 1992, Monteray, California, United States. pp. iii.

Ungar, David, Patterson, David A. (1987): What Price Smalltalk?. In IEEE Computer, 20 (1) pp. 67-74.

Chang, Bay-Wei, Ungar, David, Smith, Randall B. (1995): Getting Close to Objects: Object-Focused Programming Environments. In: "Visual Object-Oriented Programming: Concepts and Environments" Prentice Hall .