Chung-Ming Wang

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Cheng, Yu-Ming, Wang, Chung-Ming (2007): An adaptive steganographic algorithm for 3D polygonal meshes. In The Visual Computer, 23 (9) pp. 721-732.

Cheng, Yu-Ming, Wang, Chung-Ming (2006): A high-capacity steganographic approach for 3D polygonal meshes. In The Visual Computer, 22 (9) pp. 845-855.

Wang, Chung-Ming, Wang, Peng-Cheng (2006): Steganography on point-sampled geometry. In Computers & Graphics, 30 (2) pp. 244-254.

Wang, Chung-Ming, Cheng, Yu-Ming (2005): An Efficient InformationHiding Algorithm for Polygon Models. In Comput. Graph. Forum, 24 (3) pp. 591-600.

Wang, Chung-Ming, Lee, Jiunn-Shyan (2003): Using ILIC algorithm for an impressionist effect and stylized virtual environments. In J. Vis. Lang. Comput., 14 (3) pp. 255-274.

Wang, Chung-Ming, Dew, Peter M. (1993): Mistral-3: parallel solid modelling. In The Visual Computer, 9 (7) pp. 356-370. http://