Byron Reeves

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Lim, Sohye, Reeves, Byron (2010): Computer agents versus avatars: Responses to interactive game characters controlled by a c. In International Journal of Human-Computer Studies, 68 (1) pp. 57-68.

Reeves, Byron, Roy, Simon, Gorman, Brian, Morley, Teresa (2008): A marketplace for attention: Responses to a synthetic currency used to signal information . In First Monday, 13 (5) pp. .

Rickenberg, Raoul, Reeves, Byron (2000): The Effects of Animated Characters on Anxiety, Task Performance, and Evaluations of User I. In: Turner, Thea, Szwillus, Gerd, Czerwinski, Mary, Peterno, Fabio, Pemberton, Steven (eds.) Proceedings of the ACM CHI 2000 Human Factors in Computing Systems Conference April 1-6, 2000, The Hague, The Netherlands. pp. 49-56.

Reeves, Byron, Nass, Clifford (2000): Perceptual Bandwidth. In Communications of the ACM, 43 (3) pp. 65-70.

Nass, Clifford, Moon, Youngme, Fogg, B. J., Reeves, Byron, Dryer, D. Christopher (1995): Can Computer Personalities be Human Personalities?. In International Journal of Human-Computer Studies, 43 (2) pp. 223-239.

Reeves, Byron, Nass, Clifford (1996): The media equation: How people treat computers, television and new media like real people and places, Cambridge University Press,