Angel Rodríguez

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García, Marcos, Robles, Oscar David, Pastor, Luis, Rodríguez, Angel (2008): MSRS: A fast linear solver for the real-time simulation of deformable objects. In Computers & Graphics, 32 (3) pp. 293-306.

García, Marcos, Espadero, José Miguel, Pastor, Luis, Rodríguez, Angel (2007): SPEM: a new haptic rendering method based on time coherence. In Journal of Visualization and Computer Animation, 18 (4) pp. 319-328.

García, Marcos, Mendoza, César, Pastor, Luis, Rodríguez, Angel (2006): Optimized linear FEM for modeling deformable objects. In Journal of Visualization and Computer Animation, 17 (3) pp. 393-402.

Mata, Susana, Pastor, Luis, Rodríguez, Angel (2006): Silhouette detection for adaptive polygonal mesh simplification using distance transforms. In: Braz, José, Jorge, Joaquim A., Dias, Miguel, Marcos, Adérito (eds.) GRAPP 2006 - Proceedings of the First International Conference on Computer Graphics Theory and Applications February 25-28, 2006, Setúbal, Portugal. pp. 43-50.

Mata, Susana, Pastor, Luis, Rodríguez, Angel (2008): Mesh Simplification Using Distance Labels for View-Independent Silhouette Preservation. In: Bobbitt, Russell, Connell, Jonathan H., Flickner, Myron, Haas, Norman, Hampapur, Arun, Harris, Dick, Kurtz, Charles, Lloyd, Bill, Otto, Charles, Pankanti, Sharath, Park, Unsang, Payne, Jason (eds.) Retail Vision-Based Self-checkout - Exploring Real Time Real Purpose General Vision System , 2008, . pp. 5-14.