Author: Andrew Woo

Publications

Publication period start: 1992
Number of co-authors: 2

Co-authors

Number of publications with favourite co-authors
John Amanatides
1
Steve Chall
1

Productive Colleagues

Most productive colleagues in number of publications
Steve Chall
2
John Amanatides
8

Publications

Woo, Andrew (1992): Ray tracing polygons using spatial subdivision. In: Graphics Interface 92 May 11-15, 1992, Vancouver, British Columbia, Canada. pp. 184-191.

Woo, Andrew, Chall, Steve (1991): An efficient scanline visibility implementation. In: Graphics Interface 91 June 3-7, 1991, Calgary, Alberta, Canada. pp. 135-142.

Woo, Andrew, Amanatides, John (1990): Voxel occlusion testing: A shadow determination accelerator for ray tracing. In: Graphics Interface 90 May 14-18, 1990, Halifax, Nova Scotia, Canada. pp. 213-220.

New to UX Design? We're Giving You a Free eBook!

The Basics of User Experience Design

Download our free ebook “The Basics of User Experience Design” to learn about core concepts of UX design.

In 9 chapters, we’ll cover: conducting user interviews, design thinking, interaction design, mobile UX design, usability, UX research, and many more!

A valid email address is required.
315,329 designers enjoy our newsletter—sure you don’t want to receive it?

New to UX Design? We're Giving You a Free eBook!

The Basics of User Experience Design

Download our free ebook “The Basics of User Experience Design” to learn about core concepts of UX design.

In 9 chapters, we’ll cover: conducting user interviews, design thinking, interaction design, mobile UX design, usability, UX research, and many more!

A valid email address is required.
315,329 designers enjoy our newsletter—sure you don’t want to receive it?