Author: Harlen Costa Batagelo

Publications

Publication period start: 2005
Number of co-authors: 1

Co-authors

Number of publications with favourite co-authors
Shin-Ting Wu
3

Productive Colleagues

Most productive colleagues in number of publications
Shin-Ting Wu
8

Publications

Batagelo, Harlen Costa, Wu, Shin-Ting (2008): A framework for GPU-based application-independent 3D interactions. In The Visual Computer, 24 (12) pp. 1003-1012. https://dx.doi.org/10.1007/s00371-008-0296-y

Batagelo, Harlen Costa, Wu, Shin-Ting (2007): Estimating curvatures and their derivatives on meshes of arbitrary topology from sampling . In The Visual Computer, 23 (9) pp. 803-812. https://dx.doi.org/10.1007/s00371-007-0133-8

Batagelo, Harlen Costa, Wu, Shin-Ting (2005): What you see is what you snap: snapping to geometry deformed on the GPU. In: Lastra, Anselmo, Olano, Marc, Luebke, David P., Pfister, Hanspeter (eds.) Proceedings of the 2005 Symposium on Interactive 3D Graphics, SI3D 2005, April 3-6, 2005, Washington, DC, USA , 2005, . pp. 81-86. https://doi.acm.org/10.1145/1053427.1053440

New to UX Design? We’re giving you a free ebook!

The Basics of User Experience Design

Download our free ebook The Basics of User Experience Design to learn about core concepts of UX design.

In 9 chapters, we’ll cover: conducting user interviews, design thinking, interaction design, mobile UX design, usability, UX research, and many more!

A valid email address is required.
311,233 designers enjoy our newsletter—sure you don’t want to receive it?

New to UX Design? We’re Giving You a Free ebook!

The Basics of User Experience Design

Download our free ebook The Basics of User Experience Design to learn about core concepts of UX design.

In 9 chapters, we’ll cover: conducting user interviews, design thinking, interaction design, mobile UX design, usability, UX research, and many more!

A valid email address is required.
311,233 designers enjoy our newsletter—sure you don’t want to receive it?