Author: David Roussel

Publications

Publication period start: 2004
Number of co-authors: 2

Co-authors

Number of publications with favourite co-authors
Jean-Yves Didier
1
Malik Mallem
1

Productive Colleagues

Most productive colleagues in number of publications
Jean-Yves Didier
5
Malik Mallem
7

Publications

Didier, Jean-Yves, Roussel, David, Mallem, Malik (2004): A Texture Based Time Delay Compensation Method for Augmented Reality. In: 3rd IEEE and ACM International Symposium on Mixed and Augmented Reality ISMAR 2004 2-5 November, 2004, Arlington, VA, USA. pp. 262-263. https://doi.ieeecomputersociety.org/10.1109/ISMAR.2004.7

New to UX Design? We’re giving you a free ebook!

The Basics of User Experience Design

Download our free ebook The Basics of User Experience Design to learn about core concepts of UX design.

In 9 chapters, we’ll cover: conducting user interviews, design thinking, interaction design, mobile UX design, usability, UX research, and many more!

A valid email address is required.
310,965 designers enjoy our newsletter—sure you don’t want to receive it?

New to UX Design? We’re Giving You a Free ebook!

The Basics of User Experience Design

Download our free ebook The Basics of User Experience Design to learn about core concepts of UX design.

In 9 chapters, we’ll cover: conducting user interviews, design thinking, interaction design, mobile UX design, usability, UX research, and many more!

A valid email address is required.
310,965 designers enjoy our newsletter—sure you don’t want to receive it?