Author: Daniel Pargman

Publications

Publication period start: 2007
Number of co-authors: 1

Co-authors

Number of publications with favourite co-authors
Peter Jakobsson
1

Productive Colleagues

Most productive colleagues in number of publications
Peter Jakobsson
1

Publications

Pargman, Daniel, Jakobsson, Peter (2007): Five perspectives on computer game history. In Interactions, 14 (6) pp. 26-29. https://dl.acm.org/doi/10.1145/1300655.1300674

Pargman, Daniel (2000): What Makes a Virtual Community Work?. In: Proceedings of the First Nordic Conference on Human-Computer Interaction , 2000, .

New to UX Design? We’re giving you a free ebook!

The Basics of User Experience Design

Download our free ebook The Basics of User Experience Design to learn about core concepts of UX design.

In 9 chapters, we’ll cover: conducting user interviews, design thinking, interaction design, mobile UX design, usability, UX research, and many more!

A valid email address is required.
310,963 designers enjoy our newsletter—sure you don’t want to receive it?

New to UX Design? We’re Giving You a Free ebook!

The Basics of User Experience Design

Download our free ebook The Basics of User Experience Design to learn about core concepts of UX design.

In 9 chapters, we’ll cover: conducting user interviews, design thinking, interaction design, mobile UX design, usability, UX research, and many more!

A valid email address is required.
310,963 designers enjoy our newsletter—sure you don’t want to receive it?