Author: Arun Somasekharan

Publications

Publication period start: 2006
Number of co-authors: 2

Co-authors

Number of publications with favourite co-authors
Xiaosong Yang
1
Jian J. Zhang
1

Productive Colleagues

Most productive colleagues in number of publications
Xiaosong Yang
8
Jian J. Zhang
20

Publications

Yang, Xiaosong, Somasekharan, Arun, Zhang, Jian J. (2006): Curve skeleton skinning for human and creature characters. In Journal of Visualization and Computer Animation, 17 (3) pp. 281-292. https://dx.doi.org/10.1002/cav.132

Somasekharan, Arun (2008): To grab or not to grab: a viable framework for physically based hand animation in game cha. In: Proceedings of the 2008 Conference on Future Play , 2008, . pp. 254-255. https://doi.acm.org/10.1145/1496984.1497039

New to UX Design? We’re giving you a free ebook!

The Basics of User Experience Design

Download our free ebook The Basics of User Experience Design to learn about core concepts of UX design.

In 9 chapters, we’ll cover: conducting user interviews, design thinking, interaction design, mobile UX design, usability, UX research, and many more!

A valid email address is required.
311,233 designers enjoy our newsletter—sure you don’t want to receive it?

New to UX Design? We’re Giving You a Free ebook!

The Basics of User Experience Design

Download our free ebook The Basics of User Experience Design to learn about core concepts of UX design.

In 9 chapters, we’ll cover: conducting user interviews, design thinking, interaction design, mobile UX design, usability, UX research, and many more!

A valid email address is required.
311,233 designers enjoy our newsletter—sure you don’t want to receive it?