Publication statistics

Pub. period:1997-2003
Pub. count:4
Number of co-authors:19


Number of publications with 3 favourite co-authors:

Michal Roth:
Chris Dodge:
Paul A. Beardsley:



Productive colleagues

William S. Yerazunis's 3 most productive colleagues in number of publications:

Paul H. Dietz:10
Darren Leigh:10
William T. Freeman:5

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William S. Yerazunis


Publications by William S. Yerazunis (bibliography)

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Dietz, Paul H., Yerazunis, William S. and Leigh, Darren (2003): Very Low-Cost Sensing and Communication Using Bidirectional LEDs. In: Dey, Anind K., Schmidt, Albrecht and McCarthy, Joseph F. (eds.) UbiComp 2003 Ubiquitous Computing - 5th International Conference October 12-15, 2003, Seattle, WA, USA. pp. 175-191.

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Dietz, Paul H. and Yerazunis, William S. (2001): Real-time audio buffering for telephone applications. In: Marks, Joe and Mynatt, Elizabeth D. (eds.) Proceedings of the 14th annual ACM symposium on User interface software and technology November 11 - 14, 2001, Orlando, Florida. pp. 193-194.

A system that uses an ear proximity sensor to actively manage periods of distraction during telephone conversations is described. We detect when the phone is removed from the ear, record any incoming audio, and play it back when the phone is returned to the ear. By dropping silent intervals and speeding up playback with a pitch-preserving algorithm, we quickly return to real-time without the loss of information. This real-time audio buffering technique also allows us to create a user-activated, lossless instant replay function.

© All rights reserved Dietz and Yerazunis and/or ACM Press

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Freeman, William T., Anderson, David B., Beardsley, Paul A., Dodge, Chris, Roth, Michal, Weissman, Craig D., Yerazunis, William S., Kage, Hiroshi, Kyuma, Kazuo, Miyake, Yasunari and Tanaka, Ken-ichi (1998): Computer Vision for Interactive Computer Graphics. In IEEE Computer Graphics and Applications, 18 (3) pp. 42-53.

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Waters, Richard C., Anderson, David B., Barrus, John W., Brogan, David C., Casey, Michael A., McKeown, Stephan G., Nitta, Tohei, Sterns, Ilene B. and Yerazunis, William S. (1997): Diamond Park and Spline: Social Virtual Reality With 3D Animation, Spoken Interaction, and Runtime Extendability. In Presence: Teleoperators and Virtual Environments, 6 (4) pp. 461-481.

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