Upcoming Courses

go to course
UI Design Patterns for Successful Software
Starts the day after tomorrow !
go to course
Psychology of Interaction Design: The Ultimate Guide
91% booked. Starts in 4 days

Featured chapter

Marc Hassenzahl explains the fascinating concept of User Experience and Experience Design. Commentaries by Don Norman, Eric Reiss, Mark Blythe, and Whitney Hess

User Experience and Experience Design !


Our Latest Books

The Social Design of Technical Systems: Building technologies for communities. 2nd Edition
by Brian Whitworth and Adnan Ahmad
start reading
Gamification at Work: Designing Engaging Business Software
by Janaki Mythily Kumar and Mario Herger
start reading
The Social Design of Technical Systems: Building technologies for communities
by Brian Whitworth and Adnan Ahmad
start reading
The Encyclopedia of Human-Computer Interaction, 2nd Ed.
by Mads Soegaard and Rikke Friis Dam
start reading

Kenneth Majlund Bach


Publications by Kenneth Majlund Bach (bibliography)

 what's this?
Edit | Del

Bach, Kenneth Majlund, Jaeger, Mads Gregers, Skov, Mikael B. and Thomassen, Nils Gram (2009): Interacting with in-vehicle systems: understanding, measuring, and evaluating attention. In: Proceedings of the HCI09 Conference on People and Computers XXIII 2009. pp. 453-462. http://doi.acm.org/10.1145/1671011.1671070

In-vehicle systems research is becoming a significant field as the market for in-vehicle systems continue to grow. As a consequence, researchers are increasingly concerned with opportunities and limitations of HCI in a moving vehicle. Especially aspects of attention constitute a challenge for in-vehicle systems development. This paper seeks to remedy this by defining and exemplifying attention understandings. 100 papers were classified in a two-fold perspective; under what settings are in-vehicle systems evaluated and how is driver attention measured in regard to in-vehicle systems HCI. A breakdown of the distribution of driving settings and measures is presented and the impact of driver attention is discussed. The classification revealed that most of the studies were conducted in driving simulators and real traffic driving, while lateral and longitudinal control and eye behaviour were the most used measures.

© All rights reserved Bach et al. and/or their publisher

Edit | Del

Bach, Kenneth Majlund, Jaeger, Mads Gregers, Skov, Mikael B. and Thomassen, Nils Gram (2008): You can touch, but you can't look: interacting with in-vehicle systems. In: Proceedings of ACM CHI 2008 Conference on Human Factors in Computing Systems April 5-10, 2008. pp. 1139-1148. http://doi.acm.org/10.1145/1357054.1357233

Car drivers are nowadays offered a wide array of in-vehicle systems i.e. route guidance systems, climate controls, music players. Such in-vehicle systems often require the driver's visual attention, but visual workload has shown significant less eyes-on-the-road time and affects driving performance. In this paper, we illustrate and compare three different interaction techniques for in-vehicle systems. We refer to them as tactile, touch, and gesture interaction. The focus of the techniques is the effects on drivers while driving cars. We evaluated the interaction techniques with 16 subjects in two settings. Our results showed that gesture interaction has a significant effect on the number of driver eye glances especially eye fixations of more seconds. However, gesture interaction still required rapid eye glances for hand/eye coordination. On the other hand, touch interaction leads to fast and efficient task completion while tactile interaction seemed inferior to the two other interaction techniques.

© All rights reserved Bach et al. and/or ACM Press

Add publication
Show list on your website

Join our community and advance:




Join our community!

Page Information

Page maintainer: The Editorial Team
URL: http://www.interaction-design.org/references/authors/kenneth_majlund_bach.html