Game Mechanics User Experience (UX) topic overview/definition
Literature on Game Mechanics
Ch 6: Chapter 6: Mechanics
"Game Mechanics are constructs of rules and feedback loops intended to produce enjoyable gameplay. They are the building blocks that can be applied and combined to gamify any non-game context." — The Gamification WIKI Mechanics are the most visible part of gamification and tend to be the primary focus of most gamification projects. We like...
Introducing Game Mechanics for Gamification
Every form of design features special techniques which can take a design from “OK” to “amazing”. Gamification is no exception. Game mechanics are the vital components of gamification which transform this form of design from “adding features” to “adding fun”. Janaki Kumar and Mario Herger, in their book, “Gamification at Work: Designing Engaging ...
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