Mobile User Experience (UX) Design
How This Course Will Help Your Career
What You’ll Learn
- How to design mobile interfaces based on mobile usability best practices
- How to use personas and task modelling to plan a mobile user experience
- An understanding of how your UI choices will differ between operating platforms (e.g. iOS vs Android)
- How to evaluate a mobile design and avoid bad mobile user experiences
- How to implement a mobile UX design strategy
Mobile usage overtook that of desktop way back in 2014 according to Comscore; since then, the gap between devices has only widened, with the rise in mobile usage doubling the loss seen on desktop. This increase in mobile traffic has made mobile user experience one of the most important factors in the success of a product or website, and it means that the skills involved are absolutely essential for designers, marketers, and developers if they want to keep up with the times. This course will teach you how to do just that—design great mobile user interfaces, with an emphasis on mobile usability best practices.
When you want to start designing a great user experience on a mobile device, using common sense design approaches or simply learning by doing won’t be enough. With Google reporting that 61% of users were unlikely to return to a mobile site they had trouble accessing and, even worse, 40% choosing to visit a competitor’s site instead, such uneducated approaches could prove disastrous for your product or website. A user’s comprehension is 50% less on a mobile device, which means that content, navigation, and visual design elements must be twice as intuitive as they are on a desktop. With hard facts like that, you must constantly keep in mind the point that little screens mean very little room for error. Designing for mobile means taking the rough of the risk with the smooth of the sheer profit potential, and your need to learn the skills involved in creating an easy-to-use mobile user interface and, consequently, a great mobile user experience is nothing less than vital.
This course is built on evidence-based approaches as well as solid evidence distilled from decades of research and practice. Here, CEO of ExperienceDynamics.com, Frank Spillers, who is a distinguished speaker, author, and internationally respected Senior Usability practitioner, will teach you what you need to know to stay one step ahead as you venture into this exciting, cutting-edge and lucrative field.
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Is This Course Right for You?
This is an intermediate-level course recommended for members from all related business functions of an organization:
- UX, UI, and web designers who want to design products that deliver outstanding mobile experiences
- Project managers keen on incorporating a focus on mobile experiences in the product development process
- Software engineers interested in learning about the unique challenges when building for mobile
- Entrepreneurs looking to create user-friendly mobile websites or apps that will beat the competition
- Newcomers to design who are considering making a switch to UX design and have an interest in mobile UX
Courses in the Interaction Design Foundation are designed to contain comprehensive, evidence-based content, while ensuring that the learning curve is never too steep. All participants will have the opportunity to share ideas, seek help with tests, and enjoy the social aspects afforded by our open and friendly forum.
Learn and Work with a Global Team of Designers
You’ll join a global community and work together to improve your skills and career opportunities. Connect with helpful peers and make friends with like-minded individuals as you push deeper into the exciting and booming industry of design.
Lessons in This Course
- Each week, one lesson becomes available.
- There’s no time limit to finish a course. Lessons have no deadlines.
- Estimated learning time: 25 hours 48 mins spread over 5 weeks.
Lesson 0: Welcome and Introduction
To be scheduled. Estimated time to complete: 1 hour 31 mins.
Lesson 1: An Introduction to Mobile User Experience Design
To be scheduled. Estimated time to complete: 3 hours 51 mins.
Lesson 2: The Elements of Mobile UX
To be scheduled. Estimated time to complete: 3 hours 56 mins.
Lesson 3: Fit the task
To be scheduled. Estimated time to complete: 7 hours 1 min.
Lesson 4: Fitting the UI style guide
To be scheduled. Estimated time to complete: 6 hours 9 mins.
Lesson 5: UI mobile components and patterns
To be scheduled. Estimated time to complete: 3 hours 20 mins.
Lesson 6: Course Certificate, Final Networking, and Course Wrap-up
To be scheduled.
This course is part of 4 learning paths:
How Others Have Benefited
Hemant Panchabhai, India
“The course covers all the major aspects of mobile user experience design. It has definitely equipped me with a great knowledge to build great mobile experiences. I would say this course is crucial if your users are mobile users.”
Matthew Shenton, United Kingdom
“Great content, I loved how much the instructor sets practical design tasks for you to do. I also loved the feedback on open question answers.”
Jennifer Steiner-Kotch, United States
“The overall organization of this course was great. I really liked the overview and wrap-up included in each module that introduced and summarized the information that was presented. The overall material was in-depth and very relevant to current trends and best practices.”
How It Works
Control your learning.
Lessons are self-paced so you’ll never be late for class or miss a deadline. Learning and life, hand in hand.
Earn Course Certificates.
Your answers are graded by experts, not machines. Get an industry-recognized Course Certificate to show you’ve put in the work.
Advance your career.
Grow your professional knowledge by watching Master Classes, networking within our UX community, and more.
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