May 21

The location of visual elements in the UI has a huge impact on how the user interprets information

-- Rick Oppedisan, 2002

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Addison-Wesley

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Examples of published books

Benyon, David, Turner, Phil and Turner, Susan (2005): Designing interactive systems : people, activities, contexts, technologies. Addison-Wesley

Aliprand, Joan, Allen, Julie, McGowan, Rick, Becker, Joe, Everson, Michael, Ksar, Mike, Moore, Lisa, Suignard, Michel, Whistler, Ken, Davis, Mark, Freytag, Asmus and Jenkins, John (eds.) (2000): The Unicode Standard, Version 3.0. Addison-Wesley

Harmelen, Mark van (ed.) (2001): Object modeling and user interface design. Addison-Wesley

Seow, Steven C. (2008): Designing and Engineering Time: The Psychology of Time Perception in Software. Boston, MA, Addison-Wesley

Gale, William E. (1986): Artificial Intelligence & Statistics. Reading, Massachusetts, Addison-Wesley

Shneiderman, Ben and Plaisant, Catherine (2005): Designing the User Interface: Strategies for Effective Human-Computer Interaction (4th ed.). Addison-Wesley

Shneiderman, Ben and Plaisant, Catherine (2009): Designing the User Interface: Strategies for Effective Human-Computer Interaction (5th ed.). Addison-Wesley

The much-anticipated fourth edition of Designing the User Interface provides a comprehensive, authoritative introduction to the dynamic field of human-computer interaction (HCI). Students and professionals learn practical principles and guidelines needed to develop high quality interface designs—ones that users can understand, predict, and control. It covers theoretical foundations, and design processes such as expert reviews and usability testing. Numerous examples of direct manipulation, menu selection, and form fill-in give readers an understanding of excellence in design. Recent innovations in collaborative interfaces, online help, and information visualization receive special attention. A major change in this edition is the integration of the World Wide Web and mobile devices throughout the book. Chapters have examples from cell phones, consumer electronics, desktop displays, and Web interfaces.

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URL: http://www.interaction-design.org/references/publishers/addison-wesley.html
May 21

The location of visual elements in the UI has a huge impact on how the user interprets information

-- Rick Oppedisan, 2002

Featured chapter

Google's founder Sergey Brin is a fan of our author, Steve Mann. Steve is the father of wearable computing.

Read Steve's chapter

Help us help you!