I'm an enemy of what I call 'computer theology.' There's a class conflict out there. There's a techno-elite that lives in a different world.
-- Walter Mossberg
Read the fascinating history of Wearable Computing, told by its father, Steve Mann
Read Steve's chapter !
The following articles are from "VRST 2001":
Duchowski, Andrew T., Medlin, Eric, Gramopadhye, Anand K., Melloy, Brian and Nair, Santosh (2001): Binocular eye tracking in VR for visual inspection training. In: VRST 2001 2001. pp. 1-8. Available online
Jacobson, Jeffrey, Redfern, Mark S., Furman, Joseph M., Whitney, Susan L., Sparto, Patrick J., Wilson, Jeffrey B. and Hodges, Larry F. (2001): Balance NAVE: a virtual reality facility for research and rehabilitation of balance disorders. In: VRST 2001 2001. pp. 103-109. Available online
Ienaga, Takafumi, Matsunaga, Katsuya, Shidoji, Kazunori, Goshi, Kazuaki, Matsuki, Yuji and Nagata, Hiroki (2001): Stereoscopic video system with embedded high spatial resolution images using two channels for transmission. In: VRST 2001 2001. pp. 111-118. Available online
MacLeod, Douglas and Boulange, Pierre (2001): Virtual reality and public spaces. In: VRST 2001 2001. p. 119. Available online
Park, Sungju, Lee, Dongman, Lim, Mingyu and Yu, Chansu (2001): Scalable data management using user-based caching and prefetching in distributed virtual environments. In: VRST 2001 2001. pp. 121-126. Available online
Lee, Eunhee, Lee, Dongman, Han, Seunghyun and Hyun, Soon J. (2001): Prediction-based concurrency control for a large scale networked virtual environment supporting various navigation speeds. In: VRST 2001 2001. pp. 127-134. Available online
Chan, Addison, Lau, Rynson W. H. and Ng, Beatrice (2001): A hybrid motion prediction method for caching and prefetching in distributed virtual environments. In: VRST 2001 2001. pp. 135-142. Available online
Krum, David M., Ribarsky, William, Shaw, Christopher D., Hodges, Larry F. and Faust, Nickolas (2001): Situational visualization. In: VRST 2001 2001. pp. 143-150. Available online
Kuester, Falko, Bruckschen, Ralph, Hamann, Bernd and Joy, Kenneth I. (2001): Visualization of particle traces in virtual environments. In: VRST 2001 2001. pp. 151-157. Available online
Chittaro, Luca and Scagnetto, Ivan (2001): Is semitransparency useful for navigating virtual environments?. In: VRST 2001 2001. pp. 159-166. Available online
Wesche, Gerold and Seidel, Hans-Peter (2001): FreeDrawer: a free-form sketching system on the responsive workbench. In: VRST 2001 2001. pp. 167-174. Available online
Cornelis, Kurt, Pollefeys, Marc and Gool, Luc J. Van (2001): Tracking based structure and motion recovery for augmented video productions. In: VRST 2001 2001. pp. 17-24. Available online
Tanriverdi, Vildan and Jacob, Robert J. K. (2001): VRID: a design model and methodology for developing virtual reality interfaces. In: VRST 2001 2001. pp. 175-182. Available online
Fuhrmann, Anton L., Prikryl, Jan, Tobler, Robert F. and Purgathofer, Werner (2001): Interactive content for presentations in virtual reality. In: VRST 2001 2001. pp. 183-189. Available online
Wang, Weihua, Lin, Qingping, Ng, Jim Mee and Low, Chor Ping (2001): SmartCU3D: a collaborative virtual environment system with behavior based interaction management. In: VRST 2001 2001. pp. 25-32. Available online
Antunes, Miguel, Silva, António Rito and Martins, Jorge (2001): An abstraction for awareness management in collaborative virtual environments. In: VRST 2001 2001. pp. 33-39. Available online
Ahn, Sang Chul, Kim, Ig-Jae, Kim, Hyoung-Gon, Kwon, Yong-Moo and Ko, Heedong (2001): Audience interaction for virtual reality theater and its implementation. In: VRST 2001 2001. pp. 41-45. Available online
Reitmayr, Gerhard and Schmalstieg, Dieter (2001): An open software architecture for virtual reality interaction. In: VRST 2001 2001. pp. 47-54. Available online
II, Russell M. Taylor, Hudson, Thomas C., Seeger, Adam, Weber, Hans, Juliano, Jeffrey and Helser, Aron T. (2001): VRPN: a device-independent, network-transparent VR peripheral system. In: VRST 2001 2001. pp. 55-61. Available online
Stoev, Stanislav L., Feurer, Matthias, Ruckaberle, Michael and Straßer, Wolfgang (2001): Exploring the past: a toolset for visualization of historical events in virtual environments. In: VRST 2001 2001. pp. 63-70. Available online
Hilde, Laurent, Meseure, Philippe and Chaillou, Christophe (2001): A fast implicit integration method for solving dynamic equations of movement. In: VRST 2001 2001. pp. 71-76. Available online
Shamir, Ariel and Pascucci, Valerio (2001): Temporal and spatial level of details for dynamic meshes. In: VRST 2001 2001. pp. 77-84. Available online
Loscos, Celine, Tecchia, Franco and Chrysanthou, Yiorgos (2001): Real-time shadows for animated crowds in virtual cities. In: VRST 2001 2001. pp. 85-92. Available online
Bachmann, Eric R., McGhee, Robert B., Yun, Xiaoping and Zyda, Michael (2001): Inertial and magnetic posture tracking for inserting humans into networked virtual environments. In: VRST 2001 2001. pp. 9-16. Available online
Low, Kok-Lim, Welch, Greg, Lastra, Anselmo and Fuchs, Henry (2001): Life-sized projector-based dioramas. In: VRST 2001 2001. pp. 93-101. Available online
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I'm an enemy of what I call 'computer theology.' There's a class conflict out there. There's a techno-elite that lives in a different world.
-- Walter Mossberg
Read the fascinating history of Wearable Computing, told by its father, Steve Mann
Read Steve's chapter !