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VRST 2000


 
Time and place:

2000
Conf. description:
ACM Virtual Reality Software and Technology (VRST) is an annual conference devoted to the technical aspects of virtual reality
Help us!
Do you know when the next conference is? If yes, please add it to the calendar!
Series:
This is a preferred venue for people like Rynson W. H. Lau, Doug A. Bowman, Gerard Jounghyun Kim, Daniel Thalmann, and Hanqiu Sun. Part of the VRST - ACM Symposium on Virtual Reality Software and Technology conference series.
Other years:
EDIT

The following articles are from "VRST 2000":

 what's this?

Articles

p. 1-7

Sheridan, Thomas B. (2000): Interaction, imagination and immersion some research needs. In: VRST 2000 2000. pp. 1-7. Available online

p. 103-108

Han, Seunghyun, Lim, Mingyu and Lee, Dongman (2000): Scalable interest management using interest group based filtering for large networked virtual environments. In: VRST 2000 2000. pp. 103-108. Available online

p. 109-114

Lee, Dongman, Yang, Jeonghwa and Hyun, Soon J. (2000): Scalable predictive concurrency control for large distributed virtual environments with densely populated objects. In: VRST 2000 2000. pp. 109-114. Available online

p. 115-128

Heo, JunHyeok, Kim, Jaeho and Wohn, KwangYun (2000): Conservative visibility preprocessing for walkthroughs of complex urban scenes. In: VRST 2000 2000. pp. 115-128. Available online

p. 129-133

Mulder, Jurriaan D. and Liere, Robert van (2000): Fast perception-based depth of field rendering. In: VRST 2000 2000. pp. 129-133. Available online

p. 134-141

Pan, Zhigeng, Tao, Zhiliang, Cheng, Chiyi and Shi, Jiaoying (2000): A new BSP tree framework incorporating dynamic LoD models. In: VRST 2000 2000. pp. 134-141. Available online

p. 142-146

Song, Chang Geun, Kwak, No Jun and Jeong, Dong Hyun (2000): Developing an efficient technique of selection and manipulation in immersive V.E. In: VRST 2000 2000. pp. 142-146. Available online

p. 147-152

Osawa, Noritaka, Asai, Kikuo and Sugimoto, Yuji Y. (2000): Immersive graph navigation using direct manipulation and gestures. In: VRST 2000 2000. pp. 147-152. Available online

p. 153-159

Lin, Ching-Rong and Loftin, R. Bowen (2000): VR user interface: closed world interaction. In: VRST 2000 2000. pp. 153-159. Available online

p. 16-24

Mitchell, William L., Economou, Daphne, Pettifer, Steve and West, Adrian J. (2000): Choosing and using a driving problem for CVE technology development. In: VRST 2000 2000. pp. 16-24. Available online

p. 160-165

Allison, Don and Hodges, Larry F. (2000): Virtual reality for education?. In: VRST 2000 2000. pp. 160-165. Available online

p. 166-174

Noh, Jun-yong, Fidaleo, Douglas and Neumann, Ulrich (2000): Animated deformations with radial basis functions. In: VRST 2000 2000. pp. 166-174. Available online

p. 175-182

Ghyme, Sang-Won, Kim, Ki Hong and Kim, Hyun-Bin (2000): A simplified deformation for real-time 3D character animation. In: VRST 2000 2000. pp. 175-182. Available online

p. 183-187

Kwon, Yong-Moo, Kim, Ig-Jae, Ahn, Sang Chul and Kim, Hyoung-Gon (2000): Web-based 3D media information system. In: VRST 2000 2000. pp. 183-187. Available online

p. 188-194

Chen, Kwong-Wai, Heng, Pheng-Ann and Sun, Hanqiu (2000): Direct haptic rendering of isosurface by intermediate representation. In: VRST 2000 2000. pp. 188-194. Available online

p. 195-198

Nam, Sang-Hun, Lee, Dong Hoon, Im, Jang-Hwan and Chai, Young-Ho (2000): Dual projection-based VR system for the light weight motion-based driving simulator. In: VRST 2000 2000. pp. 195-198. Available online

p. 199-205

Kim, Seahak, Ishii, Masahiro, Koike, Yasuharu and Sato, Makoto (2000): Development of tension based haptic interface and possibility of its application to virtual reality. In: VRST 2000 2000. pp. 199-205. Available online

p. 206-211

Jung, Byungdae, Hwang, Jaein, Lee, Sangyoon, Kim, Gerard Jounghyun and Kim, Hyunbin (2000): Incorporating co-presence in distributed virtual music environment. In: VRST 2000 2000. pp. 206-211. Available online

p. 25-32

Joslin, Chris, Molet, Tom and Magnenat-Thalmann, Nadia (2000): Advanced real-time collaboration over the internet. In: VRST 2000 2000. pp. 25-32. Available online

p. 33-40

Pettifer, Steve, Cook, Jonathan, Marsh, James and West, Adrian J. (2000): DEVA3: architecture for a large-scale distributed virtual reality system. In: VRST 2000 2000. pp. 33-40. Available online

p. 41-48

Gibson, Simon and Howard, Toby (2000): Interactive reconstruction of virtual environments from photographs, with application to scene-of-crime analysis. In: VRST 2000 2000. pp. 41-48. Available online

p. 49-54

Liu, Sujin and Huang, Zhiyong (2000): Interactive 3D modeling using only one image. In: VRST 2000 2000. pp. 49-54. Available online

p. 55-60

Liu, Xuehui, Sun, Hanqiu and Wu, Enhua (2000): A hybrid method of image synthesis in IBR for novel viewpoints. In: VRST 2000 2000. pp. 55-60. Available online

p. 61-66

Balcisoy, Selim, Kallmann, Marcelo, Fua, Pascal and Thalmann, Daniel (2000): A framework for rapid evaluation of prototypes with augmented reality. In: VRST 2000 2000. pp. 61-66. Available online

p. 67-74

Matsumiya, Masatoshi, Takemura, Haruo and Yokoya, Naokazu (2000): An immersive modeling system for 3D free-form design using implicit surfaces. In: VRST 2000 2000. pp. 67-74. Available online

p. 75-82

Geiger, Christian, Paelke, Volker, Reimann, Christian and Rosenbach, Waldemar (2000): A framework for the structured design of VR/AR content. In: VRST 2000 2000. pp. 75-82. Available online

p. 8-15

Park, Kyoung Shin, Cho, Yongjoo, Krishnaprasad, Naveen K., Scharver, Chris, Lewis, Michael J., Leigh, Jason and Johnson, Andrew E. (2000): CAVERNsoft G2: a toolkit for high performance tele-immersive collaboration. In: VRST 2000 2000. pp. 8-15. Available online

p. 83-91

Wesche, Gerold and Droske, Marc (2000): Conceptual free-form styling on the responsive workbench. In: VRST 2000 2000. pp. 83-91. Available online

p. 92-96

Park, ChangHun, Ko, Heedong and Kim, Taiyun (2000): Multi-resolution spatial model for large-scale virtual environment. In: VRST 2000 2000. pp. 92-96. Available online

p. 97-102

Trefftz, Helmuth and Marsic, Ivan (2000): Message caching for local and global resource optimization in shared virtual environments. In: VRST 2000 2000. pp. 97-102. Available online


 
 

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