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VRST 1998


 
Time and place:

1998
Conf. description:
ACM Virtual Reality Software and Technology (VRST) is an annual conference devoted to the technical aspects of virtual reality
Help us!
Do you know when the next conference is? If yes, please add it to the calendar!
Series:
This is a preferred venue for people like Rynson W. H. Lau, Doug A. Bowman, Gerard Jounghyun Kim, Daniel Thalmann, and Hanqiu Sun. Part of the VRST - ACM Symposium on Virtual Reality Software and Technology conference series.
Other years:
EDIT

The following articles are from "VRST 1998":

 what's this?

Articles

p. 1-8

Chen, Chu-Song, Hung, Yi-Ping, Shih, Sheng-Wen, Hsieh, Chen-Chiung, Tang, Chen-Yuan, Yu, Chih-Guo and Cheng, You-Chung (1998): Integrating virtual objects into real images for augmented reality. In: VRST 1998 1998. pp. 1-8. Available online

p. 105-113

Frcon, Emmanuel and Nou, Anneli Avatare (1998): Building distributed virtual environments to support collaborative work. In: VRST 1998 1998. pp. 105-113. Available online

p. 115-123

Musse, Soraia Raupp, Babski, Christian, apin, Tolga K. and Thalmann, Daniel (1998): Crowd modelling in collaborative virtual environments. In: VRST 1998 1998. pp. 115-123. Available online

p. 125-129

Abrams, Howard, Watsen, Kent and Zyda, Michael (1998): Three-tiered interest management for large-scale virtual environments. In: VRST 1998 1998. pp. 125-129. Available online

p. 131-138

Kim, Gerard Jounghyun, Kang, Kyo Chul, Kim, Hyejung and Lee, Jiyoung (1998): Software engineering of virtual worlds. In: VRST 1998 1998. pp. 131-138. Available online

p. 139-144

Li, Tsai-Yen and Chen, Jin-Shin (1998): Incremental 3D collision detection with hierarchical data structures. In: VRST 1998 1998. pp. 139-144. Available online

p. 145-151

Baciu, George, Wong, Wingo Sai-Keung and Sun, Hanqiu (1998): Hardware-assisted virtual collisions. In: VRST 1998 1998. pp. 145-151. Available online

p. 153-162

Sauer, Jorg and Schomer, Elmar (1998): A constraint-based approach to rigid body dynamics for virtual reality applications. In: VRST 1998 1998. pp. 153-162. Available online

p. 163-169

Kim, HyungSeok, Jung, Soon Ki and Wohn, KwangYun (1998): A multiresolution control method using view directional feature. In: VRST 1998 1998. pp. 163-169. Available online

p. 17-23

So, Clifford K. F., Baciu, George and Sun, Hanqiu (1998): Reconstruction of 3D virtual buildings from 2D architectural floor plans. In: VRST 1998 1998. pp. 17-23. Available online

p. 171-178

Li, Hongju and Wu, Enhua (1998): A representation for composition of virtual indoor environment. In: VRST 1998 1998. pp. 171-178. Available online

p. 179-186

Tsang, Elton K. H., Sun, Hanqiu and Green, Mark (1998): Virtual world modeler. In: VRST 1998 1998. pp. 179-186. Available online

p. 187-194

Lin, Ching-Rong and Loftin, R. Bowen (1998): Application of virtual reality in the interpretation of geoscience data. In: VRST 1998 1998. pp. 187-194. Available online

p. 195-204

Szalavri, Zsolt, Eckstein, Erik and Gervautz, Michael (1998): Collaborative gaming in augmented reality. In: VRST 1998 1998. pp. 195-204. Available online

p. 205-212

Lalioti, Vali, Garcia, Christophe and Hasenbrink, Frank (1998): Virtual meeting in cyberstage. In: VRST 1998 1998. pp. 205-212. Available online

p. 25-34

Chim, Jimmy H. P., Lau, Rynson W. H., Si, Antonio, Leong, Hong Va, To, Danny S. P., Green, Mark and Lam, Miu Ling (1998): Multi-resolution model transmission in distributed virtual environments. In: VRST 1998 1998. pp. 25-34. Available online

p. 35-42

Kauppinen, Kaisa, Kivimki, Anri, Era, Taina and Robinson, Mike (1998): Producing identity in collaborative virtual environments. In: VRST 1998 1998. pp. 35-42. Available online

p. 43-50

Schwartz, Paul, Bricker, Lauren, Campbell, Bruce, Furness, Thomas A., Inkpen, Kori, Matheson, Lydia, Nakamura, Nobutatsu, Shen, Li-Sheng, Tanney, Susan and Yen, Shihming (1998): Virtual playground: architectures for a shared virtual world. In: VRST 1998 1998. pp. 43-50. Available online

p. 51-58

Nishino, Hiroaki, Utsumiya, Kouichi and Korida, Kazuyoshi (1998): 3D object modeling using spatial and pictographic gestures. In: VRST 1998 1998. pp. 51-58. Available online

p. 59-65

Lee, Chan-Su, Ghyme, Sang-Won, Park, Chan-Jong and Wohn, KwangYun (1998): The control of avatar motion using hand gesture. In: VRST 1998 1998. pp. 59-65. Available online

p. 67-76

Fukatsu, Shinji, Kitamura, Yoshifumi, Masaki, Toshihiro and Kishino, Fumio (1998): Intuitive control of "bird's eye" overview images for navigation in an enormous virtual environment. In: VRST 1998 1998. pp. 67-76. Available online

p. 77-79

Schoffel, Frank and Meixner, Michael (1998): Realtime shadow feedback for interactive radiosity scenes using shaded multipoints. In: VRST 1998 1998. pp. 77-79. Available online

p. 81-90

Chiang, Cheng-Chin, Way, Der-Lor, Shieh, Jun-Wei and Shen, Li-Sheng (1998): A new image morphing technique for smooth vista transitions in panoramic image-based virtual environment. In: VRST 1998 1998. pp. 81-90. Available online

p. 9-16

Huang, Ho Chao, Nain, Shung-Hua, Hung, Yi-Ping and Cheng, Tse (1998): Disparity-based view morphing - a new technique for image-based rendering. In: VRST 1998 1998. pp. 9-16. Available online

p. 91-98

Pollard, Stephen and Hayes, Sean (1998): View synthesis by edge transfer with application to the generation of immersive video objects. In: VRST 1998 1998. pp. 91-98. Available online

p. 99-104

Schaufler, Gernot (1998): Image-based object representation by layered impostors. In: VRST 1998 1998. pp. 99-104. Available online


 
 

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