May 07

If we want users to like our software, we should design it to behave like a likeable person.

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VR 2002


 
Time and place:

2002
Help us!
Do you know when the next conference is? If yes, please add it to the calendar!
Series:
. Part of the VR - IEEE Virtual Reality Conference conference series.
EDIT

References from this conference (2002)

The following articles are from "VR 2002":

 what's this?

Articles

p. 101-108

Greenhalgh, Chris, Flintham, Martin, Purbrick, Jim and Benford, Steve (2002): Applications of Temporal Links: Recording and Replaying Virtual Environments. In: VR 2002 2002. pp. 101-108. Available online

p. 109-

Morris, Christina S. and Tarr, Ron W. (2002): Templates for Selecting PC-Based Synthetic Environments for Application to Human Performance Enhancement and Training. In: VR 2002 2002. pp. 109-. Available online

p. 119-126

Foskey, Mark, Otaduy, Miguel A. and Lin, Ming C. (2002): ArtNova: Touch-Enabled 3D Model Design. In: VR 2002 2002. pp. 119-126. Available online

p. 127-134

Zeleznik, Robert C., LaViola, Joseph J., Feliz, Daniel Acevedo and Keefe, Daniel F. (2002): Pop Through Button Devices for VE Navigation and Interaction. In: VR 2002 2002. pp. 127-134. Available online

p. 135-

Yamada, Toshio, Tsubouchi, Daisuke, Ogi, Tetsuro and Hirose, Michitaka (2002): Desk-Sized Immersive Workplace Using Force Feedback Grid Interface. In: VR 2002 2002. pp. 135-. Available online

p. 145-

Ellis, Stephen R., Harm, D., Kennedy, Robert S. and Stanney, Kay M. (2002): Psychophysical Effects of Immersive Virtual Reality (panel). In: VR 2002 2002. pp. 145-. Available online

p. 149-155

Jaekl, P. M., Allison, Robert S., Harris, Laurence R., Jasiobedzka, Urszula, Jenkin, H. L., Jenkin, Michael, Zacher, James E. and Zikovitz, Daniel C. (2002): Perceptual Stability during Head Movement in Virtual Reality. In: VR 2002 2002. pp. 149-155. Available online

p. 15-21

Purbrick, Jim and Greenhalgh, Chris (2002): An Extensible Event-Based Infrastructure for Networked Virtual Worlds. In: VR 2002 2002. pp. 15-21. Available online

p. 156-163

Cho, Baek Hwan, Lee, Jong-Min, Ku, Jeonghun, Jang, Dong Pyo, Kim, J. S., Kim, In-Young, Lee, J. H. and Kim, Sun I. (2002): Attention Enhancement System using Virtual Reality and EEG Biofeedback. In: VR 2002 2002. pp. 156-163. Available online

p. 164-171

Lin, James Jeng-Weei, Duh, Henry Been-Lirn, Abi-Rached, Habib, Parker, Donald E. and Furness, Thomas A. (2002): Effects of Field of View on Presence, Enjoyment, Memory, and Simulator Sickness in a Virtual Environment. In: VR 2002 2002. pp. 164-171. Available online

p. 172-

Kijima, Ryugo and Ojika, Takeo (2002): Reflex HMD to Compensate Lag and Correction of Derivative Deformation. In: VR 2002 2002. pp. 172-. Available online

p. 183-190

Kelso, John T., Arsenault, Lance E., Satterfield, Steven G. and Kriz, Ronald D. (2002): DIVERSE: A Framework for Building Extensible and Reconfigurable Device Independent Virtual Environments. In: VR 2002 2002. pp. 183-190. Available online

p. 191-198

Neale, Helen, Cobb, Sue and Wilson, John R. (2002): A Front-Ended Approach to the User-Centred Design of VEs. In: VR 2002 2002. pp. 191-198. Available online

p. 199-

Rischbeck, Thomas and Watson, Paul (2002): A Scalable, Multi-User VRML Server. In: VR 2002 2002. pp. 199-. Available online

p. 209-216

Agus, Marco, Giachetti, Andrea, Gobbetti, Enrico, Zanetti, Gianluigi and Zorcolo, Antonio (2002): Real-Time Haptic and Visual Simulation of Bone Dissection. In: VR 2002 2002. pp. 209-216. Available online

p. 217-223

Sharma, Ashish, Liu, Xinlian, Miller, Paul, Nakano, Aiichiro, Kalia, Rajiv K., Vashishta, Priya, Zhao, Wei, Campbell, Timothy and Haas, Andy (2002): Immersive and Interactive Exploration of Billion-Atom Systems. In: VR 2002 2002. pp. 217-223. Available online

p. 22-

Tran, Frédéric Dang, Deslaugiers, Marina, Gérodolle, Anne, Hazard, Laurent and Rivierre, Nicolas (2002): An Open Middleware for Large-Scale Networked Virtual Environments. In: VR 2002 2002. pp. 22-. Available online

p. 224-

Kano, Makoto, Tsutsumi, Shuichi, Nishimura, Kunihiro, Aburatani, Hiroyuki, Hirota, Koichi and Hirose, Michitaka (2002): Visualization for Genome Function Analysis Using Immersive Projection Technology. In: VR 2002 2002. pp. 224-. Available online

p. 235-242

Chinthammit, Winyu, Seibel, Eric J. and Furness, Thomas A. (2002): Unique Shared-Aperture Display with Head or Target Tracking. In: VR 2002 2002. pp. 235-242. Available online

p. 243-250

Harders, Matthias and Székely, Gábor (2002): Improving Medical Segmentation with Haptic Interaction. In: VR 2002 2002. pp. 243-250. Available online

p. 251-

Stürzlinger, Wolfgang and Smith, Graham (2002): Efficient Manipulation of Object Groups in Virtual Environments. In: VR 2002 2002. pp. 251-. Available online

p. 261-

Lyons, Denise M., Cohn, Joseph and Schmorrow, Dylan (2002): Virtual Technologies and Environments for Expeditionary Warfare Training (panel). In: VR 2002 2002. pp. 261-. Available online

p. 265-266

Hoshnio, Junichi (2002): Building Virtual Human Body from Video. In: VR 2002 2002. pp. 265-266. Available online

p. 267-268

Lin, Ching-Yao, Chen, David T., Loftin, R. Bowen, Chen, Jian and Leiss, Ernst L. (2002): Interacting with Visible Human Data Using an ImmersaDesk. In: VR 2002 2002. pp. 267-268. Available online

p. 269-270

Park, ChangHoon, Ko, Heedong, Kim, Ig-Jae, Ahn, Sang Chul, Kwon, Yong-Moo and Kim, Hyoung-Gon (2002): The Making of Kyongju VR Theatre. In: VR 2002 2002. pp. 269-270. Available online

p. 271-272

Hosseini, Mojtaba and Georganas, Nicolas D. (2002): MPEG-4 Based Recording and Replay of Collaborative Virtual Reality Sessions. In: VR 2002 2002. pp. 271-272. Available online

p. 273-274

Allard, Jérémie, Gouranton, Valérie, Lecointre, Loďck, Melin, Emmanuel and Raffin, Bruno (2002): Net Juggler: Running VR Juggler with Multiple Displays on a Commodity Component Cluster. In: VR 2002 2002. pp. 273-274. Available online

p. 275-276

Willemsen, Peter and Gooch, Amy (2002): Perceived Egocentric Distances in Real, Image-Based, and Traditional Virtual Environments. In: VR 2002 2002. pp. 275-276. Available online

p. 277-278

Bourdot, Patrick and Touraine, M. Damien (2002): Polyvalent Display Framework to Control Virtual Navigations by 6DOF Tracking. In: VR 2002 2002. pp. 277-278. Available online

p. 279-280

Kunz, Andreas M. and Spagno, Christian P. (2002): Simultaneous Projection and Picture Acquisition for a Distributed Collaborative Environment. In: VR 2002 2002. pp. 279-280. Available online

p. 281-282

Johnson, Andrew E., Moher, Thomas G., Cho, Yongjoo, Edelson, Daniel C. and Reiser, Brian J. (2002): 6th Graders "doin' science" - Collecting Data and Looking for Patterns in a Virtual Field. In: VR 2002 2002. pp. 281-282. Available online

p. 283-284

Kim, Seahak, Hasegawa, Shoichi, Koike, Yasuharu and Sato, Makoto (2002): Tension Based 7-DOF Force Feedback Device: SPIDAR-G. In: VR 2002 2002. pp. 283-284. Available online

p. 285-286

Stoev, Stanislav L., Schmalstieg, Dieter and Straßer, Wolfgang (2002): The Through-the-Lens Metaphor: Taxonomy and Application. In: VR 2002 2002. pp. 285-286. Available online

p. 287-288

Piekarski, Wayne and Thomas, Bruce H. (2002): Tinmith-Hand: Unified User Interface Technology for Mobile Outdoor Augmented Reality and Indoor Virtual Reality. In: VR 2002 2002. pp. 287-288. Available online

p. 289-290

Daly, Jason, Kline, Bryan and Martin, Glenn A. (2002): VESS: Coordinating Graphics, Audio, and User Interaction in Virtual Reality Applications. In: VR 2002 2002. pp. 289-290. Available online

p. 291-292

Bouguila, Laroussi and Sato, Makoto (2002): Virtual Locomotion System for Large-Scale Virtual Environment. In: VR 2002 2002. pp. 291-292. Available online

p. 293-294

Naemura, Takeshi, Nitta, T., Mimura, A. and Harashima, Hiroshi (2002): Virtual Shadows - Enhanced Interaction in Mixed Reality Environment. In: VR 2002 2002. pp. 293-294. Available online

p. 295-

Okuma, Takashi, Kurata, Takeshi and Sakaue, Katsuhiko (2002): VizWear-3D: A Wearable 3-D Annotation System Based on 3-D Object Tracking Using a Condensation Algorithm. In: VR 2002 2002. pp. 295-. Available online

p. 299-

Mania, Katerina, Ellis, Stephen R., Billinghurst, Mark and Steed, Anthony (2002): Tutorial 1: Usability Evaluation Techniques for Virtual Reality Technologies. In: VR 2002 2002. pp. 299-. Available online

p. 3-

Slater, Mel (2002): Do Avatars Dream of Digital Sheep? Virtual People and the Sense of Presence. In: VR 2002 2002. pp. 3-. Available online

p. 300-

Billinghurst, Mark and Schmalstieg, Dieter (2002): Tutorial 2: Developing Augmented Reality Applications. In: VR 2002 2002. pp. 300-. Available online

p. 301-

Rizzo, Albert A., Burdea, Grigore C., Hodges, Larry F., Schultheis, Maria T., Strickland, Dorothy, Wiederhold, Brenda K. and Wiederhold, Mark D. (2002): Tutorial 3: Assessment, Rehabilitation and Therapy Applications Using VR. In: VR 2002 2002. pp. 301-. Available online

p. 303-

Just, Christopher, Meinert, Kevin, Bierbaum, Aron and Hartling, Patrick (2002): Tutorial 4: Open Source Virtual Reality. In: VR 2002 2002. pp. 303-. Available online

p. 304-

Zyda, Michael, McGregor, Don, Brutzman, Donald P. and Kapolka, Andrzej (2002): Tutorial 5: A Hands-On Introduction to Networked Virtual Environments. In: VR 2002 2002. pp. 304-. Available online

p. 305

Stanney, Kay M. and Mollaghasemi, Mansooreh (2002): Workshop 1: Virtual Environment Usability Engineering. In: VR 2002 2002. p. 305. Available online

p. 306

Mostafawy, Sina (2002): Workshop 2: Storytelling in Virtual Reality Environments. In: VR 2002 2002. p. 306. Available online

p. 33-40

Kijima, Ryugo, Haza, Kenji, Tada, Yoshihiro and Ojika, Takeo (2002): Distributed Display Approach Using PHMD with Infrared Camera. In: VR 2002 2002. pp. 33-40. Available online

p. 41-48

Popescu, George V. and Codella, Christopher F. (2002): An Architecture for QoS Data Replication in Network Virtual Environments. In: VR 2002 2002. pp. 41-48. Available online

p. 49-

Deligiannidis, Leonidas and Jacob, Robert J. K. (2002): DLoVe: Using Constraints to Allow Parallel Processing in Multi-User Virtual Reality. In: VR 2002 2002. pp. 49-. Available online

p. 59-66

Schmalstieg, Dieter and Hesina, Gerd (2002): Distributed Applications for Collaborative Augmented Reality. In: VR 2002 2002. pp. 59-66. Available online

p. 67-72

Nojima, Takuya, Sekiguchi, Dairoku, Inami, Masahiko and Tachi, Susumu (2002): The SmartTool: A System for Augmented Reality of Haptics. In: VR 2002 2002. pp. 67-72. Available online

p. 7-14

Trefftz, Helmuth, Marsic, Ivan and Zyda, Michael (2002): Handling Heterogeneity in Networked Virtual Environments. In: VR 2002 2002. pp. 7-14. Available online

p. 73-80

MacIntyre, Blair, Coelho, Enylton Machado and Julier, Simon (2002): Estimating and Adapting to Registration Errors in Augmented Reality Systems. In: VR 2002 2002. pp. 73-80. Available online

p. 81-

Hua, Hong, Gao, Chunyu, Brown, Leonard D., Ahuja, Narendra and Rolland, Jannick P. (2002): A Testbed for Precise Registration, Natural Occlusion and Interaction in an Augmented Environment Using a Head-Mounted Projective Display (HMPD). In: VR 2002 2002. pp. 81-. Available online

p. 93-100

Holm, Roland, Stauder, Erwin, Wagner, Roland, Priglinger, Markus and Volkert, Jens (2002): A Combined Immersive and Desktop Authoring Tool for Virtual Environments. In: VR 2002 2002. pp. 93-100. Available online




 
 

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Page Information

Page maintainer: The Editorial Team
URL: http://www.interaction-design.org/references/conferences/vr_2002.html
May 07

If we want users to like our software, we should design it to behave like a likeable person.

-- Alan Cooper

 
 

Featured chapter

Marc Hassenzahl explains the fascinating concept of User Experience and Experience Design. Commentaries by Don Norman, Eric Reiss, Mark Blythe, and Whitney Hess

User Experience and Experience Design !

 
 

Our Latest Books

Kumar and Herger 2013: Gamification at Work: Designing Engaging Business Software...
by Janaki Mythily Kumar and Mario Herger

 
Start reading

Whitworth and Ahmad 2013: The Social Design of Technical Systems: Building technologies for communities...
by Brian Whitworth and Adnan Ahmad

 
Start reading

Soegaard and Dam 2013: The Encyclopedia of Human-Computer Interaction, 2nd Ed....
by Mads Soegaard and Rikke Friis Dam

 
Start reading
 
 

Help us help you!