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VL 1996


 
Time and place:

1996
Conf. description:
The VL/HCC conference is the premier international forum for researchers and industrial practitioners to discuss the theory, applications and evaluation of technologies, visual and otherwise, that enhance the role of humans in the computing process. The conference was established in 1984 and aims to support the design, formalization, implementation, and evaluation of computing languages that are easier to learn, easier to use, and easier to understand by a broader group of people.
Help us!
Do you know when the next conference is? If yes, please add it to the calendar!
Series:
This is a preferred venue for people like Margaret M. Burnett, John G. Hosking, Shi-Kuo Chang, Stefano Levialdi, and Paolo Bottoni. Part of the VL-HCC - Symposium on Visual Languages and Human Centric Computing conference series.
Other years:
EDIT

References from this conference (1996)

The following articles are from "VL 1996":

 what's this?

Articles

p. 102-109

Repenning, Alexander and Ambach, James (1996): Tactile Programming: A Unified Manipulation Paradigm Supporting Program Comprehension, Composition and Sharing. In: VL 1996 1996. pp. 102-109.

p. 110-111

Brand, Cathy and Rader, Cyndi (1996): How Does a Visual Simulation Program Support Students Creating Science Models?. In: VL 1996 1996. pp. 110-111.

p. 114-121

Lewicki, Dave and Fisher, Gene (1996): VisiTile - A Visual Language Development Toolkit. In: VL 1996 1996. pp. 114-121.

p. 12-19

Griebel, Peer, Lehrenfeld, Georg, 0003, Wolfgang Mller, Tahedl, Christoph and Uhr, Holger (1996): Integrating a Constraint Solver into a Real-Time Animation Environment. In: VL 1996 1996. pp. 12-19.

p. 122-129

Wang, Guijun and Ambler, Allen L. (1996): Solving Display-Based Problems. In: VL 1996 1996. pp. 122-129.

p. 130-137

Freeman, Elisabeth, Gelernter, David and Jagannathan, Suresh (1996): Uniformity of Environment and Computation in MAP. In: VL 1996 1996. pp. 130-137.

p. 140-147

skdarli, Susan M. and Dinesh, T. B. (1996): The VAS Formalism in VASE. In: VL 1996 1996. pp. 140-147.

p. 148-155

Rekers, J. and Schrr, Andy (1996): A graph based framework for the implementation of visual environments. In: VL 1996 1996. pp. 148-155.

p. 156-163

Bottoni, Paolo, Costabile, Maria Francesca, Levialdi, Stefano and Mussio, Piero (1996): Visual Conditional Attributed Rewriting Systems in Visual Language Specification. In: VL 1996 1996. pp. 156-163.

p. 166-173

Stasko, John T. and Muthukumarasamy, Jeyakumar (1996): Visualizing Program Executions on Large Data Sets. In: VL 1996 1996. pp. 166-173.

p. 174-181

McWhirter, Jeffrey D. (1996): AlgorithmExplorer: A Student Centered Algorithm Animation System. In: VL 1996 1996. pp. 174-181.

p. 182-189

Gurka, Judith S. and Citrin, Wayne (1996): Testing Effectiveness of Algorithm Animation. In: VL 1996 1996. pp. 182-189.

p. 190-191

Hosking, John G. (1996): Visualisation of Object Oriented Program Execution. In: VL 1996 1996. pp. 190-191.

p. 192-193

Volbracht, Sabine, Shahrbabaki, Khatoun, Domik, Gitta and Fels, Gregor (1996): Perspective viewing, Anaglyph stereo or Shutter glass stereo?. In: VL 1996 1996. pp. 192-193.

p. 196-203

Marriott, Kim and Meyer, Bernd (1996): Towards a Hierarchy of Visual Languages. In: VL 1996 1996. pp. 196-203.

p. 2

Green, T. R. G. (1996): The Visual Vision and Human Cognition. In: VL 1996 1996. p. 2.

p. 20-27

Citrin, Wayne and Santiago, Carlos (1996): Incorporating Fisheyeing into a Visual Programming Environment. In: VL 1996 1996. pp. 20-27.

p. 204-211

Haarslev, Volker and Wessel, Michael (1996): GenEd - An Editor with Generic Semantics for Formal Reasoning about Visual Notations. In: VL 1996 1996. pp. 204-211.

p. 214-221

Puigsegur, Jordi, Agust-Cullell, Jaume and Robertson, David Stuart (1996): A Visual Logic Programming Language. In: VL 1996 1996. pp. 214-221.

p. 222-230

Zee, Pieter van, Burnett, Margaret M. and Chesire, Maureen (1996): Retire Superman: Handling Exceptions Seamlessly in a Declarative Visual Programming Language. In: VL 1996 1996. pp. 222-230. Available online

p. 231-238

Jacob, Robert J. K. (1996): A Visual Language for Non-WIMP User Interfaces. In: VL 1996 1996. pp. 231-238.

p. 240-246

Blackwell, Alan (1996): Metacognitive Theories of Visual Programming: What do we think we are doing?. In: VL 1996 1996. pp. 240-246.

p. 247-254

Robbins, Jason E., Morley, David J., Redmiles, David F., Filatov, Vadim and Kononov, Dima (1996): Visual Language Features Supporting Human-Human and Human-Computer Communication. In: VL 1996 1996. pp. 247-254.

p. 255-262

Yazdani, Masoud and Ford, Lindsey (1996): Reducing the cognitive requirements of visual programming. In: VL 1996 1996. pp. 255-262.

p. 263-264

Yang, Sherry, DeKoven, Elyon and Zloof, Mosh M. (1996): Design Benchmarks for VPL Static Representations. In: VL 1996 1996. pp. 263-264.

p. 266-275

Brown, Marc H. and Najork, Marc (1996): Collaborative Active Textbooks: A Web-Based Algorithm Animation System for an Electronic Classroom. In: VL 1996 1996. pp. 266-275.

p. 276-283

Song, Junehwa, Kim, Michelle Y., Ramalingam, G., Miller, Raymond E. and Yi, Byoung-Kee (1996): Interactive Authoring of Multimedia Documents. In: VL 1996 1996. pp. 276-283.

p. 284-285

Minas, Mark and Shklar, Leon A. (1996): A High-Level Visual Language for Generating Web Structures. In: VL 1996 1996. pp. 284-285.

p. 288-295

Koike, Yuichi, Maeda, Yasuyuki and Koseki, Yoshiyuki (1996): Enhancing Iconic Program Reusability with Object Sharing. In: VL 1996 1996. pp. 288-295.

p. 296-303

Cox, Philip T. and Smedley, Trevor J. (1996): A Visual Language for the Design of Structured Graphical Objects. In: VL 1996 1996. pp. 296-303.

p. 30-37

Jayaraman, Bharat and Baltus, Charlotte M. (1996): Visualizing Program Execution. In: VL 1996 1996. pp. 30-37.

p. 304-305

Geiger, Christian, Hunstock, Ralf, Lehrenfeld, Georg, 0003, Wolfgang Mller, Quintanilla, J., Tahedl, Christoph and Weber, A. (1996): Visual Modeling and 3D-Representation with a Complete Visual Programming Language - A Case Study in Manufacturing. In: VL 1996 1996. pp. 304-305.

p. 308-315

Chang, Shi-Kuo (1996): Dynamic Visual Languages. In: VL 1996 1996. pp. 308-315.

p. 316-323

Rsch, Peter (1996): User Interaction in a Multi-View Design Environment. In: VL 1996 1996. pp. 316-323.

p. 324-325

Grundy, John C. and Hosking, John G. (1996): Visual Language Support for Planning and Coordination in Cooperative Work Systems. In: VL 1996 1996. pp. 324-325.

p. 328-333

Wilde, Nicholas P., Chang, Shi-Kuo, Cox, Philip T. and Smith, David Canfield (1996): VL' 96 Special Event: Perspectives from the Pioneers (Panel). In: VL 1996 1996. pp. 328-333.

p. 336-343

Shneiderman, Ben (1996): The Eyes Have It: A Task by Data Type Taxonomy for Information Visualizations. In: VL 1996 1996. pp. 336-343.

p. 38-45

Michail, Amir (1996): Teaching Binary Tree Algorithms through Visual Programming. In: VL 1996 1996. pp. 38-45.

p. 4-11

Jr., John W. Atwood, Burnett, Margaret M., Walpole, Rebecca A., Wilcox, E. M. and Yang, Sherry (1996): Steering programs via time travel. In: VL 1996 1996. pp. 4-11.

p. 46-53

Liu, Zhiqing (1996): A System for Visualizing and Animating Program Runtime Histories. In: VL 1996 1996. pp. 46-53.

p. 54-55

Leopold, Jennifer L. and Ambler, Allen L. (1996): A User Interface for the Visualization and Manipulation of Arrays. In: VL 1996 1996. pp. 54-55.

p. 56-57

Tung, Sho-Huan (1996): Obtaining Visual Continuations with Visualcode. In: VL 1996 1996. pp. 56-57.

p. 60-67

Egenhofer, Max J. (1996): Spatial-Query-by-Sketch. In: VL 1996 1996. pp. 60-67.

p. 68-75

Corridoni, Jacopo M., Bimbo, Alberto Del, Magistris, Silvio De and Vicario, Enrico (1996): A Visual Language for Color-Based Painting Retrieval. In: VL 1996 1996. pp. 68-75.

p. 76-83

Santucci, Giuseppe (1996): On Graph Based Interaction for Semantic Query Languages. In: VL 1996 1996. pp. 76-83.

p. 84-85

Selfridge, Peter G. and Srivastava, Divesh (1996): A Visual Language for Interactive Data Exploration and Analysis. In: VL 1996 1996. pp. 84-85.

p. 88-94

Hbscher, Roland (1996): Composing Complex Behavior from Simple Visual Descriptions. In: VL 1996 1996. pp. 88-94.

p. 95-101

Kahn, Kenneth M. (1996): Seeing Systolic Computations in a Video Game World. In: VL 1996 1996. pp. 95-101.




 

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URL: http://www.interaction-design.org/references/conferences/vl_1996.html

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User Experience and Experience Design !

 
 

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