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SI3D 1999


 
Time and place:

1999
Conf. description:
ACM I3D is the leading-edge conference for real-time 3D computer graphics and human interaction. We invite you to submit papers across the entire range of topics in interactive 3D graphics.
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Series:
EDIT

References from this conference (1999)

The following articles are from "SI3D 1999":

 what's this?

Articles

p. 111-118

Balakrishnan, Ravin, Fitzmaurice, George W., Kurtenbach, Gordon and Singh, Karan (1999): Exploring interactive curve and surface manipulation using a bend and twist sensitive input strip. In: SI3D 1999 1999. pp. 111-118. Available online

p. 119-126

Parker, Steven G., Martin, William, Sloan, Peter-Pike J., Shirley, Peter, Smits, Brian E. and Hansen, Charles D. (1999): Interactive ray tracing. In: SI3D 1999 1999. pp. 119-126. Available online

p. 127-134

Heidrich, Wolfgang, Westermann, Rüdiger, Seidel, Hans-Peter and Ertl, Thomas (1999): Applications of pixel textures in visualization and realistic image synthesis. In: SI3D 1999 1999. pp. 127-134. Available online

p. 135-140

Raskar, Ramesh and Cohen, Michael F. (1999): Image precision silhouette edges. In: SI3D 1999 1999. pp. 135-140. Available online

p. 141-145

Pierce, Jeffrey S., Stearns, Brian C. and Pausch, Randy F. (1999): Voodoo dolls: seamless interaction at multiple scales in virtual environments. In: SI3D 1999 1999. pp. 141-145. Available online

p. 147-153

Schmalstieg, Dieter, Encarnacao, L. Miguel and Szalavári, Zsolt (1999): Using transparent props for interaction with the virtual table. In: SI3D 1999 1999. pp. 147-153. Available online

p. 155-162

Summers, Valerie A., Booth, Kellogg S., Calvert, Thomas W., Graham, Evan D. and MacKenzie, Christine L. (1999): Calibration for augmented reality experimental testbeds. In: SI3D 1999 1999. pp. 155-162. Available online

p. 163-168

Pierce, Jeffrey S., Conway, Matthew, Dantzich, Maarten van and Robertson, George G. (1999): Toolspaces and glances: storing, accessing, and retrieving objects in 3D desktop applications. In: SI3D 1999 1999. pp. 163-168. Available online

p. 169-173

Zeleznik, Robert C. and Forsberg, Andrew S. (1999): UniCam - 2D gestural camera controls for 3D environments. In: SI3D 1999 1999. pp. 169-173. Available online

p. 17-21

Cohen, Jonathan M., Markosian, Lee, Zeleznik, Robert C., Hughes, John F. and Barzel, Ronen (1999): An interface for sketching 3D curves. In: SI3D 1999 1999. pp. 17-21. Available online

p. 175-182

Power, Joanna L., Brush, A. J. Bernheim, Prusinkiewicz, Przemyslaw and Salesin, David (1999): Interactive arrangement of botanical L-system models. In: SI3D 1999 1999. pp. 175-182. Available online

p. 183-190

Bastos, Rui, III, Kenneth E. Hoff, Wynn, William C. and Lastra, Anselmo (1999): Increased photorealism for interactive architectural walkthroughs. In: SI3D 1999 1999. pp. 183-190. Available online

p. 191-198

Oliveira, Manuel M. and Bishop, Gary (1999): Image-based objects. In: SI3D 1999 1999. pp. 191-198. Available online

p. 199-206

Aliaga, Daniel G., Cohen, Jonathan D., Wilson, Andrew, Baker, Eric, Zhang, Hansong, Erikson, Carl, III, Kenneth E. Hoff, Hudson, Thomas C., Stürzlinger, Wolfgang, Bastos, Rui, Whitton, Mary C., Jr., Frederick P. Brooks and Manocha, Dinesh (1999): MMR: an interactive massive model rendering system using geometric and image-based acceleration. In: SI3D 1999 1999. pp. 199-206. Available online

p. 23-30

Singh, Karan (1999): Interactive curve design using digital French curves. In: SI3D 1999 1999. pp. 23-30. Available online

p. 31-38

Gooch, Bruce, Sloan, Peter-Pike J., Gooch, Amy, Shirley, Peter and Riesenfeld, Richard F. (1999): Interactive technical illustration. In: SI3D 1999 1999. pp. 31-38. Available online

p. 39-46

Makbily, Yohai, Gotsman, Craig and Bar-Yehuda, Reuven (1999): Geometric algorithms for message filtering in decentralized virtual environments. In: SI3D 1999 1999. pp. 39-46. Available online

p. 55-62

He, Taosong (1999): Fast collision detection using QuOSPO trees. In: SI3D 1999 1999. pp. 55-62. Available online

p. 63-69

Tan, Tiow Seng, Chong, Ket-Fah and Low, Kok-Lim (1999): Computing bounding volume hierarchies using model simplification. In: SI3D 1999 1999. pp. 63-69. Available online

p. 7-15

Gonzalez-Ochoa, Carlos and Peters, Jörg (1999): Localized-hierarchy surface splines (LeSS). In: SI3D 1999 1999. pp. 7-15. Available online

p. 71-78

Xiang, Xinyu, Held, Martin and Mitchell, Joseph S. B. (1999): Fast and effective stripification of polygonal surface models. In: SI3D 1999 1999. pp. 71-78. Available online

p. 79-88

Erikson, Carl and Manocha, Dinesh (1999): GAPS: general and automatic polygonal simplification. In: SI3D 1999 1999. pp. 79-88. Available online

p. 97-102

Miller, Timothy and Zeleznik, Robert C. (1999): The design of 3D haptic widgets. In: SI3D 1999 1999. pp. 97-102. Available online




 
 

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Page Information

Page maintainer: The Editorial Team
URL: http://www.interaction-design.org/references/conferences/si3d_1999.html
May 07

If we want users to like our software, we should design it to behave like a likeable person.

-- Alan Cooper

 
 

Featured chapter

Marc Hassenzahl explains the fascinating concept of User Experience and Experience Design. Commentaries by Don Norman, Eric Reiss, Mark Blythe, and Whitney Hess

User Experience and Experience Design !

 
 

Our Latest Books

Kumar and Herger 2013: Gamification at Work: Designing Engaging Business Software...
by Janaki Mythily Kumar and Mario Herger

 
Start reading

Whitworth and Ahmad 2013: The Social Design of Technical Systems: Building technologies for communities...
by Brian Whitworth and Adnan Ahmad

 
Start reading

Soegaard and Dam 2013: The Encyclopedia of Human-Computer Interaction, 2nd Ed....
by Mads Soegaard and Rikke Friis Dam

 
Start reading
 
 

Help us help you!