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Proceedings of the 2010 ACM Symposium on Virtual Reality Software and Technology


 
Time and place:

2010
Conf. description:
ACM Virtual Reality Software and Technology (VRST) is an annual conference devoted to the technical aspects of virtual reality
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Do you know when the next conference is? If yes, please add it to the calendar!
Series:
This is a preferred venue for people like Rynson W. H. Lau, Doug A. Bowman, Gerard Jounghyun Kim, Daniel Thalmann, and Hanqiu Sun. Part of the VRST - ACM Symposium on Virtual Reality Software and Technology conference series.
Other years:
Publisher:
ACM Press
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References from this conference (2010)

The following articles are from "Proceedings of the 2010 ACM Symposium on Virtual Reality Software and Technology":

 what's this?

Articles

p. 101-102

Hoang, Thai-Duong and Low, Kok-Lim (2010): Multi-resolution screen-space ambient occlusion. In: Proceedings of the 2010 ACM Symposium on Virtual Reality Software and Technology 2010. pp. 101-102. Available online

p. 103-110

Lugrin, Jean-Luc, Cavazza, Marc, Pizzi, David, Vogt, Thurid and Andre, Elisabeth (2010): Exploring the usability of immersive interactive storytelling. In: Proceedings of the 2010 ACM Symposium on Virtual Reality Software and Technology 2010. pp. 103-110. Available online

p. 11-18

Bolte, Benjamin, Bruder, Gerd, Steinicke, Frank, Hinrichs, Klaus and Lappe, Markus (2010): Augmentation techniques for efficient exploration in head-mounted display environments. In: Proceedings of the 2010 ACM Symposium on Virtual Reality Software and Technology 2010. pp. 11-18. Available online

p. 111-118

Martinet, Anthony, Casiez, Gry and Grisoni, Laurent (2010): The effect of DOF separation in 3D manipulation tasks with multi-touch displays. In: Proceedings of the 2010 ACM Symposium on Virtual Reality Software and Technology 2010. pp. 111-118. Available online

p. 119-126

DiVerdi, Stephen, Krishnaswamy, Aravind and Hadap, Sunil (2010): Industrial-strength painting with a virtual bristle brush. In: Proceedings of the 2010 ACM Symposium on Virtual Reality Software and Technology 2010. pp. 119-126. Available online

p. 127-130

Zhang, Jiahua, Baciu, George, Liang, Shuang and Liang, Cheng (2010): A creative try: composing weaving patterns by playing on a multi-input device. In: Proceedings of the 2010 ACM Symposium on Virtual Reality Software and Technology 2010. pp. 127-130. Available online

p. 131-134

Veit, Manuel, Capobianco, Antonio and Bechmann, Dominique (2010): Dynamic decomposition and integration of degrees of freedom for 3-D positioning. In: Proceedings of the 2010 ACM Symposium on Virtual Reality Software and Technology 2010. pp. 131-134. Available online

p. 135-138

Toyoura, Masahiro, Shono, Tatsuya and Mao, Xiaoyang (2010): BioMetal glove. In: Proceedings of the 2010 ACM Symposium on Virtual Reality Software and Technology 2010. pp. 135-138. Available online

p. 139-142

Turchet, Luca, Marchal, Maud, Lecuyer, Anatole, Nordahl, Rolf and Serafin, Stefania (2010): Influence of auditory and visual feedback for perceiving walking over bumps and holes in desktop VR. In: Proceedings of the 2010 ACM Symposium on Virtual Reality Software and Technology 2010. pp. 139-142. Available online

p. 143-150

Knoblauch, Daniel and Kuester, Falko (2010): Region-of-interest volumetric visual hull refinement. In: Proceedings of the 2010 ACM Symposium on Virtual Reality Software and Technology 2010. pp. 143-150. Available online

p. 151-158

Liang, Cheng, Baciu, George, Zhang, Jiahua, Chan, Eddie C. L. and Li, Guiqing (2010): Footprint-profile sweep surface: a flexible method for realtime generation and rendering of massive urban buildings. In: Proceedings of the 2010 ACM Symposium on Virtual Reality Software and Technology 2010. pp. 151-158. Available online

p. 159-166

Sajadi, Behzad and Majumder, Aditi (2010): Automatic registration of multiple projectors on swept surfaces. In: Proceedings of the 2010 ACM Symposium on Virtual Reality Software and Technology 2010. pp. 159-166. Available online

p. 167-170

Chen, Jiazhou, Granier, Xavier, Lin, Naiyang and Peng, Qunsheng (2010): On-line visualization of underground structures using context features. In: Proceedings of the 2010 ACM Symposium on Virtual Reality Software and Technology 2010. pp. 167-170. Available online

p. 171-174

Kooima, Robert, Prudhomme, Andrew, Schulze, Jurgen, Sandin, Daniel and DeFanti, Thomas (2010): A multi-viewer tiled autostereoscopic virtual reality display. In: Proceedings of the 2010 ACM Symposium on Virtual Reality Software and Technology 2010. pp. 171-174. Available online

p. 175-176

Shi, Meiling, Yang, Lei, Peng, Guoqin and Xu, Dan (2010): A content-aware image resizing method with prominent object size adjusted. In: Proceedings of the 2010 ACM Symposium on Virtual Reality Software and Technology 2010. pp. 175-176. Available online

p. 177-178

Zhang, Jie, Zheng, Changwen, Lv, Pin and Hu, Xiaohui (2010): Implicit restricted quadtree based visualization of large scale terrain. In: Proceedings of the 2010 ACM Symposium on Virtual Reality Software and Technology 2010. pp. 177-178. Available online

p. 179-180

Bamarouf, Yasser A. and Smith, Shamus P. (2010): Evaluating virtual weights for haptically enabled online shopping. In: Proceedings of the 2010 ACM Symposium on Virtual Reality Software and Technology 2010. pp. 179-180. Available online

p. 181-182

Simard, J., Ammi, M. and Auvray, M. (2010): Closely coupled collaboration for search tasks. In: Proceedings of the 2010 ACM Symposium on Virtual Reality Software and Technology 2010. pp. 181-182. Available online

p. 183-190

Karamouzas, Ioannis and Overmars, Mark (2010): Simulating the local behaviour of small pedestrian groups. In: Proceedings of the 2010 ACM Symposium on Virtual Reality Software and Technology 2010. pp. 183-190. Available online

p. 19-26

Sherstyuk, Andrei, Vincent, Dale and Wang, Kin Lik (2010): Making first steps in VR: monitoring user progress in virtual travel. In: Proceedings of the 2010 ACM Symposium on Virtual Reality Software and Technology 2010. pp. 19-26. Available online

p. 191-198

Hillaire, Sbastien, Lecuyer, Anatole, Regia-Corte, Tony, Cozot, Rmi, Royan, Jrme and Breton, Gaspard (2010): A real-time visual attention model for predicting gaze point during first-person exploration of virtual environments. In: Proceedings of the 2010 ACM Symposium on Virtual Reality Software and Technology 2010. pp. 191-198. Available online

p. 199-202

Gu, Qin, Yun, Chang and Deng, Zhigang (2010): Perceiving motion transitions in pedestrian crowds. In: Proceedings of the 2010 ACM Symposium on Virtual Reality Software and Technology 2010. pp. 199-202. Available online

p. 203-210

Deng, Yunhua and Lau, Rynson W. H. (2010): Heat diffusion based dynamic load balancing for distributed virtual environments. In: Proceedings of the 2010 ACM Symposium on Virtual Reality Software and Technology 2010. pp. 203-210. Available online

p. 211-218

Dey, Arindam, Cunningham, Andrew and Sandor, Christian (2010): Evaluating depth perception of photorealistic mixed reality visualizations for occluded objects in outdoor environments. In: Proceedings of the 2010 ACM Symposium on Virtual Reality Software and Technology 2010. pp. 211-218. Available online

p. 219-226

Trinh, Thanh-Hai, Querrec, Ronan, Loor, Pierre De and Chevaillier, Pierre (2010): Ensuring semantic spatial constraints in virtual environments using UML/OCL. In: Proceedings of the 2010 ACM Symposium on Virtual Reality Software and Technology 2010. pp. 219-226. Available online

p. 227-230

Aguerreche, Laurent, Duval, Thierry and Lecuyer, Anatole (2010): Reconfigurable tangible devices for 3D virtual object manipulation by single or multiple users. In: Proceedings of the 2010 ACM Symposium on Virtual Reality Software and Technology 2010. pp. 227-230. Available online

p. 231-234

Mao, Tianlu, Jiang, Hao, Li, Jian, Zhang, Yanfeng, Xia, Shihong and Wang, Zhaoqi (2010): Parallelizing continuum crowds. In: Proceedings of the 2010 ACM Symposium on Virtual Reality Software and Technology 2010. pp. 231-234. Available online

p. 27-34

Terziman, Lo, Marchal, Maud, Emily, Mathieu, Multon, Franck, Arnaldi, Bruno and Lecuyer, Anatole (2010): Shake-your-head: revisiting walking-in-place for desktop virtual reality. In: Proceedings of the 2010 ACM Symposium on Virtual Reality Software and Technology 2010. pp. 27-34. Available online

p. 35-42

Herling, Jan and Broll, Wolfgang (2010): An adaptive training-free feature tracker for mobile phones. In: Proceedings of the 2010 ACM Symposium on Virtual Reality Software and Technology 2010. pp. 35-42. Available online

p. 43-46

Sherstyuk, Andrei and State, Andrei (2010): Dynamic eye convergence for head-mounted displays. In: Proceedings of the 2010 ACM Symposium on Virtual Reality Software and Technology 2010. pp. 43-46. Available online

p. 47-50

Spanlang, Bernhard, Normand, Jean-Marie, Giannopoulos, Elias and Slater, Mel (2010): A first person avatar system with haptic feedback. In: Proceedings of the 2010 ACM Symposium on Virtual Reality Software and Technology 2010. pp. 47-50. Available online

p. 51-54

Kitamura, Yoshifumi, Kikukawa, Tetsuya, Mieda, Satoshi, Kunita, Yotaka, Isogai, Megumi and Kimata, Hideaki (2010): Image-based 3D telecopier: a system for sharing a 3D object by multiple groups of people at remote locations. In: Proceedings of the 2010 ACM Symposium on Virtual Reality Software and Technology 2010. pp. 51-54. Available online

p. 55-62

Wong, Sai-Keung, Liu, Cheng-Min, Baciu, George and Yeh, Chiao-Chin (2010): Robust continuous collision detection for deformable objects. In: Proceedings of the 2010 ACM Symposium on Virtual Reality Software and Technology 2010. pp. 55-62. Available online

p. 63-70

Weller, Rene, Sagardia, Mikel, Mainzer, David, Hulin, Thomas, Zachmann, Gabriel and Preusche, Carsten (2010): A benchmarking suite for 6-DOF real time collision response algorithms. In: Proceedings of the 2010 ACM Symposium on Virtual Reality Software and Technology 2010. pp. 63-70. Available online

p. 71-78

Maejima, Akinobu, Yarimizu, Hiroto, Kubo, Hiroyuki and Morishima, Shigeo (2010): Automatic generation of head models and facial animations considering personal characteristics. In: Proceedings of the 2010 ACM Symposium on Virtual Reality Software and Technology 2010. pp. 71-78. Available online

p. 79-82

Tang, Chen, Li, Sheng and Wang, Guoping (2010): Reduced deforming filter culling for fast continuous collision detection. In: Proceedings of the 2010 ACM Symposium on Virtual Reality Software and Technology 2010. pp. 79-82. Available online

p. 83-86

Yang, Meng, Huang, Meng-Cheng, Yang, Gang and Wu, En-Hua (2010): Physically-based animation for realistic interactions between tree branches and raindrops. In: Proceedings of the 2010 ACM Symposium on Virtual Reality Software and Technology 2010. pp. 83-86. Available online

p. 87-90

Hoyet, Ludovic, Multon, Franck, Lecuyer, Anatole and Komura, Taku (2010): Can we distinguish biological motions of virtual humans?: perceptual study with captured motions of weight lifting. In: Proceedings of the 2010 ACM Symposium on Virtual Reality Software and Technology 2010. pp. 87-90. Available online

p. 91-92

Hu, Yong, Qi, Yue and Shen, Fangyang (2010): Modeling spatially-varying reflectance based on Kernel Nyström. In: Proceedings of the 2010 ACM Symposium on Virtual Reality Software and Technology 2010. pp. 91-92. Available online

p. 93-94

Sheng, Bin and Sun, Hanqiu (2010): Efficient deformable geometry image-maps. In: Proceedings of the 2010 ACM Symposium on Virtual Reality Software and Technology 2010. pp. 93-94. Available online

p. 95-96

Lian, Xin and Liao, Qingmin (2010): Locating human hands for real-time pose estimation from monocular video. In: Proceedings of the 2010 ACM Symposium on Virtual Reality Software and Technology 2010. pp. 95-96. Available online

p. 97-98

Rhienmora, Phattanapon, Gajananan, Kugamoorthy, Haddawy, Peter, Dailey, Matthew N. and Suebnukarn, Siriwan (2010): Augmented reality haptics system for dental surgical skills training. In: Proceedings of the 2010 ACM Symposium on Virtual Reality Software and Technology 2010. pp. 97-98. Available online

p. 99-100

Peng, Bo, Low, Kok-Lim and Hoang, Thai-Duong (2010): Real-time CSG rendering using fragment sort. In: Proceedings of the 2010 ACM Symposium on Virtual Reality Software and Technology 2010. pp. 99-100. Available online


 
 

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