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Proceedings of the 2008 Symposium on Interactive 3D Graphics, SI3D 2008, February 15-17, 2008, Redwood City, CA, USA


 
Time and place:

2008
Editors:
Haines, Eric and McGuire, Morgan
Conf. description:
ACM I3D is the leading-edge conference for real-time 3D computer graphics and human interaction. We invite you to submit papers across the entire range of topics in interactive 3D graphics.
Help us!
Do you know when the next conference is? If yes, please add it to the calendar!
Series:
ISBN:
978-1-59593-983-8
Publisher:
EDIT

References from this conference (2008)

The following articles are from "Proceedings of the 2008 Symposium on Interactive 3D Graphics, SI3D 2008, February 15-17, 2008, Redwood City, CA, USA":

 what's this?

Articles

p. 107-114

Gascuel, Jean-Dominique, Holzschuch, Nicolas, Fournier, Gabriel and Péroche, Bernard (2008): Fast non-linear projections using graphics hardware. In: Haines, Eric and McGuire, Morgan (eds.) Proceedings of the 2008 Symposium on Interactive 3D Graphics, SI3D 2008, February 15-17, 2008, Redwood City, CA, USA 2008. pp. 107-114. Available online

p. 115-122

Rosen, Paul and Popescu, Voicu (2008): The epipolar occlusion camera. In: Haines, Eric and McGuire, Morgan (eds.) Proceedings of the 2008 Symposium on Interactive 3D Graphics, SI3D 2008, February 15-17, 2008, Redwood City, CA, USA 2008. pp. 115-122. Available online

p. 123-130

Lee, Sangwon, Feng, David and Gooch, Bruce (2008): Automatic construction of 3D models from architectural line drawings. In: Haines, Eric and McGuire, Morgan (eds.) Proceedings of the 2008 Symposium on Interactive 3D Graphics, SI3D 2008, February 15-17, 2008, Redwood City, CA, USA 2008. pp. 123-130. Available online

p. 131-138

Shum, Hubert P. H., Komura, Taku and Yamazaki, Shuntaro (2008): Simulating interactions of avatars in high dimensional state space. In: Haines, Eric and McGuire, Morgan (eds.) Proceedings of the 2008 Symposium on Interactive 3D Graphics, SI3D 2008, February 15-17, 2008, Redwood City, CA, USA 2008. pp. 131-138. Available online

p. 139-147

Berg, Jur P. van den, Patil, Sachin, Sewall, Jason, Manocha, Dinesh and Lin, Ming C. (2008): Interactive navigation of multiple agents in crowded environments. In: Haines, Eric and McGuire, Morgan (eds.) Proceedings of the 2008 Symposium on Interactive 3D Graphics, SI3D 2008, February 15-17, 2008, Redwood City, CA, USA 2008. pp. 139-147. Available online

p. 149-155

Kavan, Ladislav, Dobbyn, Simon, Collins, Steven, Zara, Jiri and O'Sullivan, Carol (2008): Polypostors: 2D polygonal impostors for 3D crowds. In: Haines, Eric and McGuire, Morgan (eds.) Proceedings of the 2008 Symposium on Interactive 3D Graphics, SI3D 2008, February 15-17, 2008, Redwood City, CA, USA 2008. pp. 149-155. Available online

p. 157-162

Sintorn, Erik and Assarsson, Ulf (2008): Real-time approximate sorting for self shadowing and transparency in hair rendering. In: Haines, Eric and McGuire, Morgan (eds.) Proceedings of the 2008 Symposium on Interactive 3D Graphics, SI3D 2008, February 15-17, 2008, Redwood City, CA, USA 2008. pp. 157-162. Available online

p. 163-171

Wyman, Chris (2008): Hierarchical caustic maps. In: Haines, Eric and McGuire, Morgan (eds.) Proceedings of the 2008 Symposium on Interactive 3D Graphics, SI3D 2008, February 15-17, 2008, Redwood City, CA, USA 2008. pp. 163-171. Available online

p. 17-25

Khan, Azam, Mordatch, Igor, Fitzmaurice, George W., Matejka, Justin and Kurtenbach, Gordon (2008): ViewCube: a 3D orientation indicator and controller. In: Haines, Eric and McGuire, Morgan (eds.) Proceedings of the 2008 Symposium on Interactive 3D Graphics, SI3D 2008, February 15-17, 2008, Redwood City, CA, USA 2008. pp. 17-25. Available online

p. 173-182

Bouthors, Antoine, Neyret, Fabrice, Max, Nelson, Bruneton, Eric and Crassin, Cyril (2008): Interactive multiple anisotropic scattering in clouds. In: Haines, Eric and McGuire, Morgan (eds.) Proceedings of the 2008 Symposium on Interactive 3D Graphics, SI3D 2008, February 15-17, 2008, Redwood City, CA, USA 2008. pp. 173-182. Available online

p. 183-190

Tevs, Art, Ihrke, Ivo and Seidel, Hans-Peter (2008): Maximum mipmaps for fast, accurate, and scalable dynamic height field rendering. In: Haines, Eric and McGuire, Morgan (eds.) Proceedings of the 2008 Symposium on Interactive 3D Graphics, SI3D 2008, February 15-17, 2008, Redwood City, CA, USA 2008. pp. 183-190. Available online

p. 191-198

McGuire, Morgan and Whitson, Kyle (2008): Indirection mapping for quasi-conformal relief texturing. In: Haines, Eric and McGuire, Morgan (eds.) Proceedings of the 2008 Symposium on Interactive 3D Graphics, SI3D 2008, February 15-17, 2008, Redwood City, CA, USA 2008. pp. 191-198. Available online

p. 199-206

Qin, Zheng, McCool, Michael D. and Kaplan, Craig S. (2008): Precise vector textures for real-time 3D rendering. In: Haines, Eric and McGuire, Morgan (eds.) Proceedings of the 2008 Symposium on Interactive 3D Graphics, SI3D 2008, February 15-17, 2008, Redwood City, CA, USA 2008. pp. 199-206. Available online

p. 207-214

Roimela, Kimmo, Aarnio, Tomi and Itäranta, Joonas (2008): Efficient high dynamic range texture compression. In: Haines, Eric and McGuire, Morgan (eds.) Proceedings of the 2008 Symposium on Interactive 3D Graphics, SI3D 2008, February 15-17, 2008, Redwood City, CA, USA 2008. pp. 207-214. Available online

p. 27-34

Mooser, Jonathan, You, Suya and Neumann, Ulrich (2008): Large document, small screen: a camera driven scroll and zoom control for mobile devices. In: Haines, Eric and McGuire, Morgan (eds.) Proceedings of the 2008 Symposium on Interactive 3D Graphics, SI3D 2008, February 15-17, 2008, Redwood City, CA, USA 2008. pp. 27-34. Available online

p. 35-43

Rosenberg, Ilya D. and Birdwell, Ken (2008): Real-time particle isosurface extraction. In: Haines, Eric and McGuire, Morgan (eds.) Proceedings of the 2008 Symposium on Interactive 3D Graphics, SI3D 2008, February 15-17, 2008, Redwood City, CA, USA 2008. pp. 35-43. Available online

p. 45-52

Kloetzli, John, Olano, Marc and Rheingans, Penny (2008): Interactive volume isosurface rendering using BT volumes. In: Haines, Eric and McGuire, Morgan (eds.) Proceedings of the 2008 Symposium on Interactive 3D Graphics, SI3D 2008, February 15-17, 2008, Redwood City, CA, USA 2008. pp. 45-52. Available online

p. 53-60

Aliaga, Daniel G. (2008): Digital inspection: an interactive stage for viewing surface details. In: Haines, Eric and McGuire, Morgan (eds.) Proceedings of the 2008 Symposium on Interactive 3D Graphics, SI3D 2008, February 15-17, 2008, Redwood City, CA, USA 2008. pp. 53-60. Available online

p. 61-69

Curtis, Sean, Tamstorf, Rasmus and Manocha, Dinesh (2008): Fast collision detection for deformable models using representative-triangles. In: Haines, Eric and McGuire, Morgan (eds.) Proceedings of the 2008 Symposium on Interactive 3D Graphics, SI3D 2008, February 15-17, 2008, Redwood City, CA, USA 2008. pp. 61-69. Available online

p. 7-15

Fitzmaurice, George W., Matejka, Justin, Mordatch, Igor, Khan, Azam and Kurtenbach, Gordon (2008): Safe 3D navigation. In: Haines, Eric and McGuire, Morgan (eds.) Proceedings of the 2008 Symposium on Interactive 3D Graphics, SI3D 2008, February 15-17, 2008, Redwood City, CA, USA 2008. pp. 7-15. Available online

p. 71-78

Blanco, Fausto Richetti and Oliveira, Manuel M. (2008): Instant mesh deformation. In: Haines, Eric and McGuire, Morgan (eds.) Proceedings of the 2008 Symposium on Interactive 3D Graphics, SI3D 2008, February 15-17, 2008, Redwood City, CA, USA 2008. pp. 71-78. Available online

p. 79-87

Tzeng, Stanley and Wei, Li-Yi (2008): Parallel white noise generation on a GPU via cryptographic hash. In: Haines, Eric and McGuire, Morgan (eds.) Proceedings of the 2008 Symposium on Interactive 3D Graphics, SI3D 2008, February 15-17, 2008, Redwood City, CA, USA 2008. pp. 79-87. Available online

p. 89-97

Rong, Guodong, Tan, Tiow Seng and Cao, Thanh-Tung (2008): Computing two-dimensional Delaunay triangulation using graphics hardware. In: Haines, Eric and McGuire, Morgan (eds.) Proceedings of the 2008 Symposium on Interactive 3D Graphics, SI3D 2008, February 15-17, 2008, Redwood City, CA, USA 2008. pp. 89-97. Available online




 
 

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May 06

To dismiss front-end design as mere ‘icing’ is to jeopardize the success of any site

-- Curt Cloninger, 2001

 
 

Featured chapter

Marc Hassenzahl explains the fascinating concept of User Experience and Experience Design. Commentaries by Don Norman, Eric Reiss, Mark Blythe, and Whitney Hess

User Experience and Experience Design !

 
 

Our Latest Books

Kumar and Herger 2013: Gamification at Work: Designing Engaging Business Software...
by Janaki Mythily Kumar and Mario Herger

 
Start reading

Whitworth and Ahmad 2013: The Social Design of Technical Systems: Building technologies for communities...
by Brian Whitworth and Adnan Ahmad

 
Start reading

Soegaard and Dam 2013: The Encyclopedia of Human-Computer Interaction, 2nd Ed....
by Mads Soegaard and Rikke Friis Dam

 
Start reading
 
 

Help us help you!